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Skybox ambient light changed between 5.2 and 5.3
Steps to reproduce: 1. Open attached project's scene "s1" in 5.2 and 5.3. 2. Spheres' lightning is different. (see attached image) ... Read more
[MonoDevelop] Refactor rename doesn't rename implementations of interfaces
Steps to reproduce: 1) open attached project 2) open 'NewBehaviourScript' with mono 3) Try to refactor-> rename Method() Expected: ... Read more
When canvas render mode is set to world space UI elements aren't shown
Reproduction steps: 1. Open attached project (NoErrorsRepro.zip) 2. Open the "Level" scene (Assets\_Zomba\Scenes\Level.unity) 3. In ... Read more
[OSX][Standalone] App crashes if resolution dialog is dragged from secon...
1. Open attached project 2. Build to OSX with two displays 3. Start app from secondary display 4. Drag Resolution dialog to primary ... Read more
Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...
Reproduction steps: 1. Open attached Unity project. 2. Open and play "ts" scene. 3. Unity crashes. Additional note: "Marshal.Struct... Read more
'GetLocalizedString is not allowed...' error in console on dropping spri...
1. What happened Dropping sprite into scene view causes the following error to be logged into console: GetLocalizedString is not all... Read more
[Android] Graphics fail completely on certain devices - GLES3 selected o...
On certain devices which do not fully support GLES3 graphics fail completely, if GLES3 is selected as a primary graphics API Affect... Read more
[Particles]Small particles cause large shadows
When the max particle size is very small the shadows cast will sometimes become too large. (see gif) 1) Open Project ParticlesShadow... Read more
[VR] Height Map not shown when Shadows + Realtime GI + Forward Rendering...
Repro steps: 1) Open the project and FirstPerson scene in it 2) Selec OVRPlayerController->OVRCameraRig->TrackingSpace->CenterEyeAnc... Read more
[WebGL][Win] No lighting from spotlight with deferred rendering path
Reproduction steps: 1. Open attached Unity project. 2. Open "Repro" scene and notice "Spotlight" game object. 3. Build and open "Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window