Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b1
Issue ID
759462
Regression
Yes
'GetLocalizedString is not allowed...' error in console on dropping sprite into scene
1. What happened
Dropping sprite into scene view causes the following error to be logged into console:
GetLocalizedString is not allowed to be called from a MonoBehaviour constructor, call it in Awake or Start instead. Called from script 'SpriteRendererEditor' on game object ''.
See "Script Serialization" page in the Unity Manual for further details.
UnityEditor.SpriteRendererEditor:.cctor()
-----------------------------------------
To repro:
- Create new scene
- Drop 'Sprite (2D and UI)' asset into Scene view or Hierarchy.
---> Error appears in console
Also the same error appears in console every time project is reopened and the sprite is selected.
2. How we can reproduce it using the example you attached
- can use sprite from the attached project to repro the above sequence.
Regression from 5.3.1p2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL Player with WebGPU Graphics API fails to render Scene when custom Render Feature is used
- “EndLayoutGroup” error thrown when changing Shader Precision Model settings in Build Profiles window > Player Settings Overrides
- Button hover state uses default theme color when a custom .uss is applied
- Samples Showcase script warning does not clear after enabling required settings until GameObject is reselected
- VFX Particles receive shadow artifacts when using ShaderGraph with enabled shadows and Face Camera Plane Orient mode
Add comment