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[Android] [Vulkan] Shaders are rendered differently in the Player than i...
How to reproduce: 1. Open the “IN_65554” project 2. In the Build Settings “Run Device“ dropdown, select the desired device 3. Pre... Read more
Crash on profiler_begin_instance_id when entering Play Mode with a certa...
How to reproduce: 1. Open the attached "MuzzleCrashRepro" project 2. Open the “Assets/Level/Scenes/SampleScene.unity“ Scene 3. En... Read more
Shader Graph is reverted to its primary state when entering Play Mode wi...
How to reproduce: 1. Open the attached “graphs.zip” project 2. Open “New Shader Graph” Shader Graph 3. Add any Node 4. Enter pla... Read more
UI text overflows to the right of the In-App Purchases window when it is...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Under Services in Edit > Project Settings select the In-App Purcha... Read more
[Linux] MonoScriptInfoGenerator fails to generate a source when using Je...
Reproduction steps: 1. Create a new 3D project 2. Click Edit > Preferences… > External Tools > Select Rider 3. In the Project win... Read more
An error is thrown when a custom class UXLElement Component is derived f...
Reproduction steps: 1. Create a new project 2. Import the “CustomToggle.cs“ Script to the Project’s Assets folder 3. Observe the ... Read more
Particles behave differently when copying the state of a Particle System...
How to reproduce: 1. Open the attached “bug particle system.zip“ project 2. Open the “Assets/SampleScene.unity“ Scene 3. Enter Pl... Read more
HDRP/Lit Material with Ambient Occlusion and GPU Instancing creates an u...
How to reproduce: 1. Open the “HDRPCustomSphericalHarmonics“ project 2. Open the “OutdoorsScene“ 3. Open the “MaterialSwitcher“ G... Read more
Editor UI becomes black when trying to exit Prefab Mode and saving fails...
How to reproduce: 1. Download and extract the "1315831 repro" project into a Perforce Workspace 2. In P4V Add and Submit the Asset... Read more
Order In Layer property in Sprite Renderer doesn't work with URP Lit Mat...
Steps to reproduce: 1. Open attached project "URPSprite.zip" and scene "SampleScene" 2. In Hierarchy window, select SampleCharacte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on SerializedObject::DidTypeTreeChange when editing a text field that updates its asset in OnValidate and is bound to a UIElement Custom Property Drawer
- VisualElements that use TrackPropertyValue keep tracking properties when they are removed
- Shader warnings in 'ProbeVolumeData' are thrown after building a High Definition 3D Sample Template Project
- The grid is not present in Universal 2D Template project
- URP Global Settings is generated in the root "Assets" folder when creating a new settings asset