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[Mac] Editor performance drops on macOS when clicking and dragging on Po...
How to reproduce:1. Create a new project2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube)3. Select Cube... Read more
[M1] "System is running out of memory" error is thrown when using Profi...
How to reproduce:1. Open the user attached "URP_BasicDecalExample.zip" project2. Enter Play mode3. Open the Profiler as a Standalone... Read more
Editor crashes at "__assert_fail_base.cold" when opening a project (Linux)
How to reproduce:1. Create and open a new project2. Observe the crash Reproducible with: 2019.4.31f1, 2020.3.21f1, 2021.1.27f1, 2021... Read more
[Android] Input.location.Start doesn't update on android 12
Reproduction steps:1. Open the attached user's project "LocationTest.zip"2. Build for Android3. Observe Latitude and Longitude not u... Read more
Some lit Shaders are having huge count of variants which leads to projec...
How to reproduce:1. Open the user's attached "GLTFSizeRepo" project2. Select any ShaderGraph from "Packages -> glTFast -> Runt... Read more
“Connection is no longer valid. Calling auto disconnect.” error after te...
How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more
[Android] SByte type is considered to be not primitive when compiling IL...
How to reproduce:1. Open the user’s attached “Buffer.BlockCopy Bug” project2. Build and Run the “SampleScene” Scene on Android3. Obs... Read more
List Elements in the PropertyField disappear when the window is displaye...
How to reproduce:1. Open the attached "case_1371078" project on the second screen2. Open the "Sample" Scene3. Observe the "Repro" Ga... Read more
[iOS] An incoming call notification sometimes freezes Unity app on iOS 15
Steps to reproduce: 1. Open any Unity project (attached project can be used as well)2. Switch to iOS and make a build3. Deploy the b... Read more
Scene is brighter in Standalone player if it was open in the Editor at b...
Reproduction steps: 1. Check out repository https://github.com/Wilfrid-Unity/test-unity-scene-brightness that contains repro-project... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open