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[Mac] Editor performance drops on macOS when clicking and dragging on Po...
How to reproduce: 1. Create a new project 2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube) 3. Select ... Read more
[M1] "System is running out of memory" error is thrown when using Profi...
How to reproduce: 1. Open the user attached "URP_BasicDecalExample.zip" project 2. Enter Play mode 3. Open the Profiler as a Standal... Read more
Editor crashes at "__assert_fail_base.cold" when opening a project (Linux)
How to reproduce: 1. Create and open a new project 2. Observe the crash Reproducible with: 2019.4.31f1, 2020.3.21f1, 2021.1.27f1, 2... Read more
[Android] Input.location.Start doesn't update on android 12
Reproduction steps: 1. Open the attached user's project "LocationTest.zip" 2. Build for Android 3. Observe Latitude and Longitude no... Read more
Some lit Shaders are having huge count of variants which leads to projec...
How to reproduce: 1. Open the user's attached "GLTFSizeRepo" project 2. Select any ShaderGraph from "Packages -> glTFast -> Runtime ... Read more
“Connection is no longer valid. Calling auto disconnect.” error after te...
How to reproduce: 1. Open the attached project 2. Make sure platform set to Android 3. Go to TestRunner window (Window->General->Tes... Read more
List Elements in the PropertyField disappear when the window is displaye...
How to reproduce: 1. Open the attached "case_1371078" project on the second screen 2. Open the "Sample" Scene 3. Observe the "Repro"... Read more
[Android] SByte type is considered to be not primitive when compiling IL...
How to reproduce: 1. Open the user’s attached “Buffer.BlockCopy Bug” project 2. Build and Run the “SampleScene” Scene on Android ... Read more
[iOS] An incoming call notification sometimes freezes Unity app on iOS 15
Steps to reproduce: 1. Open any Unity project (attached project can be used as well) 2. Switch to iOS and make a build 3. Deploy th... Read more
Scene is brighter in Standalone player if it was open in the Editor at b...
Reproduction steps: 1. Check out repository https://github.com/Wilfrid-Unity/test-unity-scene-brightness that contains repro-projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow