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Most Activity
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18
votes
Fixed

[Mac] Editor performance drops on macOS when clicking and dragging on Po...

-

Jun 29, 2022

-

Version/s: 2021.2.0a9, 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

How to reproduce: 1. Create a new project 2. Right-click on the Hierarchy window and create a Cube (3D Object > Cube) 3. Select ... Read more

12
votes
Fixed

[M1] "System is running out of memory" error is thrown when using Profi...

MacOS

-

Dec 06, 2021

-

Version/s: 2020.1.0b14, 2020.3, 2021.2, 2021.2.5f1, 2022.1

How to reproduce: 1. Open the user attached "URP_BasicDecalExample.zip" project 2. Enter Play mode 3. Open the Profiler as a Standal... Read more

28
votes
Fixed

Editor crashes at "__assert_fail_base.cold" when opening a project (Linux)

Linux

-

Oct 23, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.1.26f1, 2021.2, 2022.1

How to reproduce: 1. Create and open a new project 2. Observe the crash Reproducible with: 2019.4.31f1, 2020.3.21f1, 2021.1.27f1, 2... Read more

14
votes
Fixed

[Android] Input.location.Start doesn't update on android 12

Android

-

Nov 09, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.22f1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached user's project "LocationTest.zip" 2. Build for Android 3. Observe Latitude and Longitude no... Read more

17
votes
Fixed

Some lit Shaders are having huge count of variants which leads to projec...

Package: Scriptable Render Pipeline Universal

-

Nov 05, 2021

-

Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce: 1. Open the user's attached "GLTFSizeRepo" project 2. Select any ShaderGraph from "Packages -> glTFast -> Runtime ... Read more

19
votes
Fixed

“Connection is no longer valid. Calling auto disconnect.” error after te...

-

Jun 01, 2022

-

Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.7f1, 2022.2.0a17, 2023.1.0a1

How to reproduce: 1. Open the attached project 2. Make sure platform set to Android 3. Go to TestRunner window (Window->General->Tes... Read more

12
votes
Fixed

[Android] SByte type is considered to be not primitive when compiling IL...

-

Aug 26, 2022

-

Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.15f1, 2022.2.0b6, 2023.1.0a9

How to reproduce: 1. Open the user’s attached “Buffer.BlockCopy Bug” project 2. Build and Run the “SampleScene” Scene on Android ... Read more

13
votes
Fixed

List Elements in the PropertyField disappear when the window is displaye...

IMGUI

-

Oct 06, 2021

-

Version/s: 2021.1.18f1, 2021.2.0b5, 2022.1.0a2, 2022.1.0a10

How to reproduce: 1. Open the attached "case_1371078" project on the second screen 2. Open the "Sample" Scene 3. Observe the "Repro"... Read more

13
votes
Fixed

[iOS] An incoming call notification sometimes freezes Unity app on iOS 15

iOS

-

Sep 24, 2021

-

Version/s: 2022.1.0a8

Steps to reproduce: 1. Open any Unity project (attached project can be used as well) 2. Switch to iOS and make a build 3. Deploy th... Read more

44
votes
Fixed

Scene is brighter in Standalone player if it was open in the Editor at b...

Shadows/Lights

-

Oct 22, 2021

-

Version/s: 2019.4.20f1, 2020.3, 2021.1.0b8, 2021.2.0a3, 2022.1

Reproduction steps: 1. Check out repository https://github.com/Wilfrid-Unity/test-unity-scene-brightness that contains repro-projec... Read more

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