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0
votes
Fixed

[Video] Editor crashes on skipping transcoding twice for video

Video

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Nov 27, 2018

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Version/s: 2017.2.0f1, 2019.1.0a10

Editor crashes when transcoding is skipped twice for a video when it is being re-imported. Refer the attached video Steps to reprodu... Read more

0
votes
Duplicate

Editor crashes if there are too many scripts loaded

Scripting

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Aug 02, 2018

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Version/s: 2017.2.3p1

Reproduction steps: 1. Open a Project with many scripts Expected Result: Project imports and opensActual Result: Editor crashes on i... Read more

0
votes
Not Reproducible

[iOS] Memory leak when invoking typeof(float[]).IsEnum

iOS

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Nov 05, 2018

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Version/s: 2017.2.0f3

To reproduce: 1. Download attached project "Dbase_Test.rar" and open in Unity2. Open "0" scene3. Build for iOS4. Deploy the Xcode pr... Read more

0
votes
Fixed

Editing a "Sprite Atlas" dirties the scene, but doesn't "Check Out" the ...

Version Control

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Jun 08, 2018

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Version/s: 2017.2.0p1

Reproduction steps: 1. Open "MinimalRepro.zip" project2. Set-up the project to use Perforce VCS3. Check Out the "Townfolk-Adult-F-00... Read more

0
votes
Fixed

Unity freezes when entering and exiting Play Mode often while using Rect...

uGUI

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Aug 23, 2018

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Version/s: 2017.2.0a1, 2018.1.1f1

How to reproduce:1. Open the attached project (ownCloud link below)2. Enter Play Mode3. Exit Play Mode4. Repeat 2-3 steps few times ... Read more

0
votes
Fixed

[SubEmitter] Erroneous "Sub-emitters must be children of the system that...

Visual Effects - Legacy

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Oct 11, 2018

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Version/s: 2017.2, 2018.3.0b6

Repro steps:- Open SubEmitterIssue from the attached project- Enter Playmode- Observe error in the console: "Sub-emitters must be ch... Read more

0
votes
Fixed

Varied timezones available on Mac and Windows

Scripting

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Oct 04, 2018

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Version/s: 2017.2.3p1

To reproduce:1. Open attached project "case_723483-TimezoneError-Win.zip"2. Open "scene.unity" scene3. Enter Play mode4. Observe the... Read more

0
votes
Fixed

Screen.setResolution() ignores prefferedRefreshRate variable and sets it...

Windows

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Dec 06, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Download and open the attached project on a setup with a monitor capable of high refresh rates(120, 144hz...)2... Read more

1
votes
Not Reproducible

Meshes with Alpha Cutoff shader value at 0 have a lower GI contribution

Progressive Lightmapper

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Oct 02, 2018

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Version/s: 2017.2, 2017.3, 2017.4, 2018.1, 2018.2, 2018.3, 2018.4, 2019.1, 2019.1.0a3, 2019.2, 2019.3, 2020.1

Steps to reproduce: 1. Download the attached project and open TestScene01 (Assets > Scenes)2. In the Hierarchy view enable the Op... Read more

0
votes
By Design

Normal Maps are corrupted when loading it from Asset Bundles

Graphics - General

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Aug 14, 2018

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Version/s: 2017.2.0a4, 2018.2.3f1

To reproduce:1. Open my attached project (NormalMapTest.zip)2. Enter Play mode3. In Scene view, select any visible Game Object4. In ... Read more

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