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[Windowing] Fix per-window transparency on Vulkan for EmbeddedLinux
Steps to reproduce: Use the GameWindowManager.Create overload pass in TransparencyMode.Transparent as a parameter when creating a se... Read more
[MaterialConverter] Autodesk Interactive material Rendering Mode Fade is...
Steps to reproduce: Download attached project and open in Unity. Select the AutodeskInteractiveFadeRendering.mat material in the Ass... Read more
Missing documentation page is open when pressing “?” in Inspector window...
Steps to reproduce:1. Create new Unity project2. In Project window create HLSL Asset (Window > Create > Visual Effects > Vi... Read more
WebGPU errors when Spatial-Temporal Post-Processing upscaling is used
Steps to reproduce: Change the URP render scale to something less than 1.0 Change the Upscaling Filter method to Spatial-Temporal Po... Read more
[WebGPU] RG8UNorm texture says it doesn't support random writes
Steps to reproduce: Open the attached project and build for web Actual results: Render is black and console errors about RG8Unorm no... Read more
Duplicate Hierarchy view tabs are created when using Saved Searches in L...
Steps to reproduce: Create a new project using Universal 3D template Go to Windows > Rendering > Lighting Search Click on the ... Read more
Errors are thrown after removing Entities package
Reproduction steps:1. Create a new project2. Window > Package Management > Package Manager > Unity Registry3. Select Entiti... Read more
[URP] Broken Android project after lazy initialization for PlatformAutoD...
Steps to reproduce: Checkout latest 6000.3/staging (or {{{}unity-downloader-cli -p Editor6.3 -c Editor -c Android -u 6000.3/staging ... Read more
Learning Panel shows "No content available" message when viewed in Hub
Steps to reproduce: Open up Hub Go to the "Learn" panel Actual results: Learn Panels "Featured", "Recommended", "Downloaded" show no... Read more
Crash on UnityOpenXRMeta_XrFuncTable_ClearCachedFunc when starting, stop...
How to reproduce:1. Create a new project using the VR template2. Connect your XR device using Quest Link3. Enter Play mode4. Exit Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS