Search Issue Tracker
Fixed
Fixed in 6000.3.6f1, 6000.4.0b6, 6000.5.0a5
Votes
0
Found in
6000.3.1f1
6000.4.0b1
6000.5.0a3
Issue ID
UUM-130837
Regression
Yes
Search window does not close after selecting an Object or opening a menu when Keep Open is not enabled
How to reproduce:
1. Create a new Unity project
2. Add a Cube GameObject to the Scene
3. Open the Search window with Ctrl+K
4. Open the Search settings menu
5. Uncheck the “Keep Open” setting
6. Search for the Cube in the search field
7. Select the Cube GameObject in the menu and hit Enter
8. Observe the Search Menu
Actual result: The Search Menu stays open
Expected result: The Search Menu closes
Reproducible with: 6000.3.0a2, 6000.3.1f1, 6000.4.0b1, 6000.5.0a3
Not reproducible with: 2023.1.0a1, 6000.0.64f1, 6000.2.15f1, 6000.3.0a1
Reproducible on: Windows 11, macOS 26.1 (M3)
Not reproducible on: No other environments tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera.allCameras returns cameras from all loaded Scenes when using multi-Scene setup
- Camera.layerCullDistances has no effect when GPU Resident Drawer is enabled
- ARM64 and ARMv7 APKs return the same version code when "Split APKs by target architecture" is enabled
- Crash on ProfilerMutexLock when closing a project with specific Assets
- “Callback unregistration failed. Callback not registered.” is thrown when changing layouts with two "Font Asset Creator" windows docked
Resolution Note (fix version 6000.4.0b6):
Fixed in 6000.4.0b6
Resolution Note (fix version 6000.3.6f1):
Fixed in 6000.3.6f1