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[Sprite Editor] Bone name overlap with a dropdown icon when "Vertex Weig...
Bone name overlaps with a dropdown icon when "Vertex Weight" checkbox enable under "Weight Slider" panel and name of bone is selecte... Read more
ArgumentOutOfRangeException is thrown and Editor hangs when generating g...
Reproduction steps:1. Open the attached “bug-report.zip” project2. From the Project Window select “Character.psb”3. Click on “Open S... Read more
Hierarchy of Bones changes aren't applied in Skin Editor
How to reproduce:1. Open the project 'case_1325600-LittleSimWorldInterview'2. Select 'BodyShape' Sprite from Sprite Folder3. Click '... Read more
[2D] Null reference on selecting sprite sub component when Geometry and ...
When Geometry and Weights are applied to the sprite in Skinning editor and sprite subcomponent is selected in the project window the... Read more
[UIR] Exception thrown on applying changes of "Sprite Import Settings" i...
When Editor in the Play Mode along with Sprite Editor window is opened, Switching Skinning Editor mode to Sprite Editor and apply ch... Read more
[2D] ArgumentOutOfRangeException thrown continuously on Reverting the Ed...
On Reverting the Edges from Skinning Editor causes the editor to throws ArgumentOutOfRangeException continuously, refer the attached... Read more
Project with 2D Animation package throws 'ArgumentException' when creati...
To reproduce:1. Open attached project ("case_1222158-Sample.zip")2. From menu bar select Assets > Create > UIElements > UXM... Read more
[2D][SkinningEditor] Vertex weight field in weight slider becomes empty ...
[2D][SkinningEditor] Vertex weight field in weight slider becomes empty when linking vertex to new bone Repro steps:1. Open sample p... Read more
GameObjects are not rendering while in Spline-Based movement in Play Mod...
How to reproduce:1. Open the attached “IN-118669.rar” project2. Enter Play mode3. Click on the Game View window screen to shoot4. Ob... Read more
[SpriteResolver] Category field is set to "No Category" after pressing t...
Reproduction steps: Open the “SpriteResolverBug” project Open “SampleScene” scene Select the “Main Camera” GameObject in the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks