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Selecting a game object before entering play mode stops instantiation of...
If you are using variables from a Bolt Scene class, they are visable in the heirarcy, when in play mode. If you select a game objec... Read more
Bolt component inspector is hiding text behind a Text Field
Bolt component inspector is hiding text behind a Text Field: !Screenshot 2020-07-16 at 12.47.29 PM.png|width=385,height=125! Read more
The mouse curosr in the graph can sometimes turn to text input.
When attempting to select a node connection the mouse cursor can change to a text input cursor. It doesn't harm mouse input but ca... Read more
Bolt 2 - meta data not removed when removing generated scripts
A warning appears when deleting generated code using. Tools > Bolt > Delete Generated scripts {code:java} A meta data file (.meta) e... Read more
Bolt Component Icon is missing
When adding a Bolt component in Unity 2019.4 and 2020.1 the Bolt icon is missing. Steps to reproduce * Open and install Bolt 2 wi... Read more
Bolt 2 - Using the generic type 'Progress<T>' requires 1 type arguments
When using Bolt 2 with 2020.2.0a15 and 2020.1.0b10 i get the following errors. These errors can't be cleared and Bolt is not usuable... Read more
Error when entering a number for function parameter default value
[Original Issue|https://support.ludiq.io/communities/5/topics/4903-error-when-entering-a-number-for-function-parameter-default-value... Read more
Very long delay in removing the Bolt Tool bar
When I remove the Bolt Toolbar (Window > Bolt: Toolbar) it can take 5 to 10 seconds to be removed from the editor. Steps to reprod... Read more
[macOS]Unable to remove connections using right click
You are unable to disconnect node connections using right-click (Rohit Note: Right clicking specifically on the end-port of the conn... Read more
Bolt 2 - Missing editor texture: Loader
When opening the linked project i get the following error. {code:java} Missing editor texture: Loader E:/WORKSPACE/TEMP/Bug Verifica... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow