Search Issue Tracker
Custom package tests are not recognized when added to a project
Steps to reproduce:1. Download the SingletonSystem package2. Open the user's project3. Open the “Package Manager” window (Window → P... Read more
Editor hangs when using Assert.ThrowsAsync in a test
How to reproduce:1. Open the attached “ThrowsAsyncBug” project2. In the main menu bar, select “Window” → “General” → “Test Runner”3.... Read more
ITestRunCallback.RunStarted and ICallbacks.RunStarted are not called whe...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Test Runner window (Window > General > Test Runner)3. Se... Read more
Test Runner freezes on "Generate Context" when running tests
Reproduction steps:1. Open the attached “BugRepro” project2. Click Window > General > Test Runner3. Select PlayMode tests4. Ru... Read more
UnityTest tests fail when an external Coroutine method is used
Reproduction steps:1. Open the attached project “TestFail”2. Open the Test Runner (Windows > General > Test Runner)3. In the T... Read more
The Category attribute doesn't take effect when the Values attribute is ...
Reproduction steps: Open the attached project Open the Test Runner window (Window > General > Test Runner) Make sure the “Play... Read more
"Test Framework" package doesn't show Samples when using Package Manager
How to reproduce:1. Open the user’s attached project2. Open the Package Manager window3. Select the “Test Framework” package and obs... Read more
[Test Framework] Tests fail with "ArgumentException: An item with the sa...
Reproduction steps:1. Open the attached project “ReproTest”2. Open Window > General > Test Runner3. Run all tests Expected res... Read more
Test runner fails the second test when testing identical tests that cont...
Reproduction steps: Open the attached project “TestRunnerBug” Open the Test Runner (General > Test Runner) Click the button “Edit... Read more
Attributes are not working when used with the async test in the Test Runner
How to reproduce:1. Open the user’s attached “ReportAsyncTestBugs.zip” project2. In the Test Runner window run the “NUnitAPIsTest.Ti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Screen.SetResolution immediately applies windowed resolution when switching from Fullscreen to Windowed mode
- Lighting window allows non-cube map texture for Environment Reflections, throwing invalid texture type (2D) error
- Console warning “MismatchingRepositoryProjectMessage” when creating a new Unity Version Control workspace
- [Ubuntu] VFX Graph Enum Value menu stretches across screen when entered long Enum Value
- Unclear warning message in Rendering Debugger about the Play mode Debugger Overlay