Search Issue Tracker
Fixed
Fixed in 1.4.4
Votes
1
Found in [Package]
1.3.9
Issue ID
DSTR-974
Regression
Yes
Test Runner freezes on "Generate Context" when running tests
Reproduction steps:
1. Open the attached “BugRepro” project
2. Click Window > General > Test Runner
3. Select PlayMode tests
4. Run any Test
Expected result: Test Runner runs the tests
Actual result: Test Runner freezes on “Generate Context” or “Legacy Play Mode Run”
Reproducible with: 1.1.33, 1.3.9 (2022.2.9f1, 2022.3.14f1), 1.3.9 (2023.2.0a16)
Not reproducible with: 1.1.33, 1.3.9 (2022.2.8f1)
Couldn’t test with: 2021.3.32f1 (Couldn’t downgrade the project due to scripts using newer package versions code)
Fixed in: 1.3.9 (2023.2.0a17)
Reproducible on: Ubuntu 23.10, Windows 10 Pro 21H2
Not reproducible on: No other environment tested on
Note: reimport the project on every Unity Editor version change
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on
Resolution Note (fix version 1.4.4):
Recent refactorings in the Unity Test Framework have fixed this issue where certain errors in PlayModeTests can cause the runner to freeze up.