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4
votes
Fixed

[Input System] UI becomes unresponsive when multiple GameObject componen...

Package: Input System

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Oct 03, 2019

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Version/s: 0.9.5, 1.0.0

How to reproduce:1. Open user-submitted project (Unity_ButtonFeedback_2019_3)2. In 'Scene' scene disable the PlayerInput GameObject3... Read more

2
votes
Fixed

[InputSystem] Runtime rebinds are leaking into .inputactions asset

Package: Input System

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Oct 10, 2019

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Version/s: 1.0-preview

User description: I've tried this again with the latest version that is currently available to download from within Unity0.9.4-previ... Read more

0
votes
By Design

[Controller] Unwanted Deadzone when calling `gamepad.stick.x.ReadUnproce...

Package: Input System

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Mar 06, 2019

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Version/s: 0.2.0-preview

Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/299 Repro:1. Download attached project: StickValue.zip2. Downlo... Read more

0
votes
Fixed

[InputSystem][Windows] Pen updates mouse but without position

Package: Input System

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Oct 16, 2019

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Version/s: 1.0.0-preview.1

Repro in Windows editor. Need a tablet (e.g. Wacom). 1. Open Input Debugger.2. Pop open Mouse device.3. Pop open Pen device.4. Put t... Read more

0
votes
Fixed

[Android][Keyboard] KeyControl.isPressed gets stuck on True sometimes, r...

Package: Input System

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Oct 23, 2018

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Version/s: 0.0.9-preview

Device: Google Pixel 2 using a Keyboard connected through USB Does not happen on iOSHowever on iOS only one key can be isPressed = t... Read more

0
votes
Fixed

[InputSystem] Problem with button state after deactivating and reactivat...

Package: Input System

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Dec 13, 2019

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Version/s: 1.0

-e: The first time the actions maps are switched everything works fine. But then, the actions are only triggered after pressing the ... Read more

0
votes
Postponed

Numerous errors and exceptions get thrown after entering Play Mode when ...

Package: Input System

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Oct 16, 2019

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Version/s: preview - 1.0.0

How to reproduce:1. Open tester-attached project (InputActionsErrors)2. Create a new GameObject3. Attach NewBehaviourScript.cs to th... Read more

0
votes
Fixed

Action binding path selection windows doesn't remember navigation state

Package: Input System

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Jun 11, 2020

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Version/s: 1.0.0

-error: see title, it always sticks with Usage even if you navigated back -repro:--open attached project--open Input Action map in m... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

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Jan 24, 2020

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Version/s: 2020.1.0a20

1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more