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0
votes
Fixed

[XR] [OpenVR] Controllers disconnected -> cancelled state on all control...

Package: Input System

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Mar 28, 2019

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Version/s: preview 0.2.6 (f87413d748952de0150c36cea0bd3ee95e32f625)

Steps to Reproduce: - Set up a Vive - Editor 2019.1.0b8 - project is https://github.com/Unity-Technologies/InputSystem stable branch... Read more

1
votes
Fixed

"Add 2D Vector Composite" option is missing when pressed on the plus but...

Package: Input System

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Oct 02, 2020

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Version/s: 1.0.0-preview.7

Reproduction steps: 1. Open the attached project 2. Double-click the "Controls" asset in the Project window 3. Right-click on the Te... Read more

2
votes
Fixed

[InputSystem] Runtime rebinds are leaking into .inputactions asset

Package: Input System

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Oct 10, 2019

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Version/s: 1.0-preview

User description: I've tried this again with the latest version that is currently available to download from within Unity 0.9.4-pre... Read more

0
votes
By Design

[Controller] Unwanted Deadzone when calling `gamepad.stick.x.ReadUnproce...

Package: Input System

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Mar 06, 2019

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Version/s: 0.2.0-preview

Github Bug: https://github.com/Unity-Technologies/InputSystem/issues/299 Repro: 1. Download attached project: StickValue.zip 2. Dow... Read more

0
votes
Fixed

[InputSystem][Windows] Pen updates mouse but without position

Package: Input System

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Oct 16, 2019

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Version/s: 1.0.0-preview.1

Repro in Windows editor. Need a tablet (e.g. Wacom). 1. Open Input Debugger. 2. Pop open Mouse device. 3. Pop open Pen device. 4. P... Read more

0
votes
Fixed

[Android][Keyboard] KeyControl.isPressed gets stuck on True sometimes, r...

Package: Input System

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Oct 23, 2018

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Version/s: 0.0.9-preview

Device: Google Pixel 2 using a Keyboard connected through USB Does not happen on iOS However on iOS only one key can be isPressed =... Read more

4
votes
Fixed

[Input System] UI becomes unresponsive when multiple GameObject componen...

Package: Input System

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Oct 03, 2019

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Version/s: 0.9.5, 1.0.0

How to reproduce: 1. Open user-submitted project (Unity_ButtonFeedback_2019_3) 2. In 'Scene' scene disable the PlayerInput GameObjec... Read more

0
votes
Postponed

Numerous errors and exceptions get thrown after entering Play Mode when ...

Package: Input System

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Oct 16, 2019

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Version/s: preview - 1.0.0

How to reproduce: 1. Open tester-attached project (InputActionsErrors) 2. Create a new GameObject 3. Attach NewBehaviourScript.cs to... Read more

0
votes
Fixed

Action binding path selection windows doesn't remember navigation state

Package: Input System

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Jun 11, 2020

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Version/s: 1.0.0

-error: see title, it always sticks with Usage even if you navigated back -repro: --open attached project --open Input Action map i... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

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Jan 24, 2020

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Version/s: 2020.1.0a20

1) Open SampleScene in the attached project 2) See the debug message in the console. If it's not there, enter playmode. 3) In Player... Read more

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