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0
votes
Fixed

[DX12][Standalone] crashes on fullscreen

DirectX

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Jul 16, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. Open the attached project2. Build and run on Windows3. Play the game in full screen mode4. Notice game crashin... Read more

0
votes
Fixed

[Quality / Texture Settings]Tonemapping & Color Grading LUT causes visu...

Graphics - General

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Jul 15, 2016

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Version/s: 5.4.0b25

Steps to reproduce the issue:1. Open attached project.2. Build the project for Standalone.3. Play the build. Actual result:Some weir... Read more

0
votes
Fixed

[iOS] TouchScreenKeyboard.done outputs wrong value when orientation of t...

iOS

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Jul 15, 2016

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Version/s: 5.3.5p7

Steps to reproduce:1) Open the attached project.2) Build and deploy to a device.3) Press 'Done' on the keyboard that pops up to dism... Read more

0
votes
By Design

[WebGL] Images/text look blurred on Retina screen

WebGL

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Jul 15, 2016

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Version/s: 5.3.4f1

Reproduction Steps:1. Open User's project2. Build to WebGL3. Open on Browser4. Look at the difference of text "UI Text Component" on... Read more

0
votes
Fixed

[Performance] - 5.4 : Extremely slow performance of SetParent on deeply ...

Editor - Other

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Jul 15, 2016

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Version/s: 5.4.0b24

Description:Extremely slow performance of SetParent on deeply nested UI panels Repro Steps:1.) Open Repro Project2.) Build and Deplo... Read more

0
votes
Duplicate

[Android] Build crashes shortly after startup jstring has wrong type: an...

Android

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Jul 15, 2016

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Version/s: 5.4.0f1

Reproduction steps--------------------------1) Open user's project2) Build and run on a device--- App will crash shortly after start... Read more

0
votes
Fixed

Nested canvas is resized to match the root canvas size

UI

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Jul 15, 2016

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Version/s: 5.4.0f1

Steps to reproduce( or just watch attached mp4 file):1. Create new project in Unity 5.4.0f2.2. Create new canvas in hierarchy menu.3... Read more

0
votes
Fixed

[VR] Changing VRSettings.renderViewportScale can cause single frame judd...

VR

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Jul 15, 2016

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Version/s: 5.4.0b25

Steps to reproduce:1. Download and open attached project "RenderViewportScaleBug.zip"2. Make sure VR mode is on3. Play scene "scene"... Read more

5
votes
Fixed

Instantiated Camera prefabs have OnRenderImage called twice per update

Camera

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Jul 15, 2016

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Version/s: 5.4.0f1

Instantiated Game Objects that contain Cameras and use Post Effects have OnRenderImage called twice. This is especially bad in VR, w... Read more

6
votes
Fixed

[iOS] UnityWebRequest.Post calls fail on iOS

iOS

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Jul 15, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1) Open the latest attached project.2) Open 'test' scene, build and deploy to a device.3) Press the 'Send GET Req... Read more

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