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0
votes
Fixed

Error messages when tweaking the Native Audio Demo at runtime

Audio

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Jan 27, 2015

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Version/s: 5.0.0b21

When tweaking the Audio Mixer at runtime, the Pause button is enabled and also the Console is showing the following errors: GUI Err... Read more

0
votes
By Design

Rebake on change of parent of static geometry

Global Illumination

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Jan 27, 2015

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Version/s: 5.0.0b21

BY DESIGN: This happens because the transform changes when the parent changes. It is not by much but it _is_ different. Before: ... Read more

33
votes
Fixed

[LOD] Reaching 32k LODGroup components in a single scene causes "group <...

Camera

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Jan 27, 2015

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Version/s: 5.0.0b21

How to reproduce: 1. Open attached project 2. Open scene sceneWithTooManyLODGroups.unity - Note the errors in the console or edito... Read more

0
votes
Fixed

In Android App title whitespaces are replaces with underscores

Android

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Jan 27, 2015

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Version/s: 5.0.0b21

In built application name all whitespaces [ ] are replaced with underscores [_] Read more

0
votes
Fixed

Standart Assets "Rolling Ball" does not react to movement/camera touches

Standard Assets

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Jan 27, 2015

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Version/s: 5.0.0b21

Standart Assets "Rolling Ball" does not react to movement/camera touches, although Jump button works fine Read more

0
votes
Fixed

Creating a new scene with the Animation window open on an animated objec...

Animation Window

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Jan 27, 2015

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Version/s: 5.0.0b21

Steps to reproduce: 1. Open the attached project 2. Open 'test' scene 3. Open the 'Animation' window 4. Select 'test' GO in the hie... Read more

1
votes
Won't Fix

Depth of Field does not work on Android

Mobile Rendering

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Jan 27, 2015

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Version/s: 5.0.0b21

Depth of field shader does not work on android devices, even though they have "depth texture" suuport and project is set to Gles 3.0 Read more

1
votes
Fixed

[API|Mesh] Cannot change vertex colors using MeshRender.additionalVertex...

Graphics - General

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Jan 27, 2015

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Version/s: 5.0.0b21

The MeshRenderer.additionalVertexStreams variable does not work as described in the Unity scripting manual. A near term workaroun... Read more

0
votes
Won't Fix

[Mipmaps]Blurry sprites in Webplayer build when Mip Maps are used

2D

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Jan 27, 2015

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Version/s: 5.0.0b21

If you have "Generate Mip Maps" in the Sprite Sheet, they get blurry in a WebPlayer build. Read more

0
votes
Fixed

[iOS] App crashes due to unaligned memory access on 4.6.1p5 (EXC_ARM_DA_...

iOS

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Jan 27, 2015

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Version/s: 4.6.1p5

To reproduce: 1) Download and open project 2) Build and run on iOS 3) In project settings select App Icons Source -> Don't use asset... Read more

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