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0
votes
Fixed

[WP8.1][WP10] SystemInfo.supportsVibration return incorrect value

Windows Store Apps

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Jun 09, 2016

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Version/s: 5.3.4p6

To reproduce: 1. Build and run attached project 2. Notice that SystemInfo.supportsVibration returns false 3. Press vibrate button 4... Read more

2
votes
By Design

Break Prefab Instance should completely break a link to the original prefab

Assets Management

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Jun 09, 2016

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Version/s: 5.3.5p1

Reproduction steps: 1. Open attached project 2. Drag prefab "I am a Prefab" in to the Hierarchy 3. Duplicate it 4. Select duplicated... Read more

3
votes
Fixed

Custom embedded window breaks on compilation error, which occurs in the ...

Editor - Other

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Jun 09, 2016

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Version/s: 5.3.5p3

How to reproduce: 1. Open the attached project 2. Open custom window in Window -> My Window 3. Doc it to Unity and make sure that it... Read more

0
votes
Duplicate

Unity player crashes on iOS with an EXC_BAD_ACCESS error

iOS

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Jun 09, 2016

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Version/s: 5.3.5p2

Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS. 3) Deploy the project to a device via Xcode. 4) Open... Read more

1
votes
Fixed

[UNET] SyncVar member variable inside a property setter should throw a c...

Networking

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Jun 09, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. open users 'UnetDocsError.zip' - check console Expected: warning in console "Note that setting a SyncVar ... Read more

1
votes
Fixed

Batching statistics is not collected

Graphics - General

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Jun 09, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project and the "Batching Test" scene in it. 2. Open the Profiler window. 3. Make sure that ... Read more

0
votes
Duplicate

WebGL build shows black screen

WebGL

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Jun 08, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open user's attached project. 2. Open the scene called "CarTutAlt". 3. In toolbar press play button. --- Note... Read more

0
votes
By Design

Mask is not anti-aliased, contains visible jagged edges

UI

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Jun 08, 2016

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Version/s: 5.3.3p3

Steps to reproduce: 1. open attached project 2. press play (optional, but center camera) Red - mask White - image Expected: both... Read more

3
votes
By Design

[TrailRenderer] does not start from start position when attached to fast...

Camera

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Jun 08, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1. open users attached project (last one he attached) 2. play the scene Expected: TrailRenderer starts from gre... Read more

1
votes
Won't Fix

Setting HideFlags.DontSaveInEditor on a GameObject breaks its Update loo...

Scripting

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Jun 08, 2016

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Version/s: 5.3.5p2

Steps to reproduce: 1. open users attached project 2. scene 'Main' 3. scale cube 'Buggy' in scene view Actual: values are not logge... Read more

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