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0
votes
Fixed

Animate Physics works differently with 2D and 3D objects

Physics2D

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May 21, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open project I attached (PhysicsBug)2. Open scene "Test"3. Play the scene4. Notice that 3D cube moves together... Read more

0
votes
Duplicate

Synchronization problem is still relevant between the view Scene and vie...

UI

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May 21, 2016

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Version/s: 5.4.0b18

To reproduce:1. Open attached project2. Select aspect 4:33. Select aspect 16:94. Notice that panel stays in aspect 4:3 Workaround: c... Read more

0
votes
Fixed

Surface Effector doesn't work on the right side of the sprite

Physics2D

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May 21, 2016

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Version/s: 5.3.4f1

Reproduction steps:1. Open attached project (surface)2. Open scene3. Hit play4. Notice that Surface Effector 2D doesn't work on the ... Read more

0
votes
By Design

"UnityEditor.InitializeOnLoad" calls the constructor twice when the Edit...

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May 21, 2016

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Version/s: 5.3.4p6

Steps to reproduce:1. Download and open attached project.2. Notice that the "Console" window outputs this message twice:"NewBehaviou... Read more

0
votes
Not Reproducible

Building to WebGL takes very long time

WebGL

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May 20, 2016

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Version/s: 5.4.0b17

Reproduction Steps:1. Open user's or any other project2. Build to WebGL3. Notice that building stuck on compiling to C++ and then it... Read more

0
votes
By Design

Mesh UV's get corrupted in Player

Graphics - General

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May 20, 2016

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Version/s: 5.3.5f1

Built scenes display some meshes incorrectly due to UV's getting corrupted. No issue visible when in Editor mode. Steps to reproduce... Read more

0
votes
By Design

Compilation errors on return when building project with #if UNITY_EDITOR...

Deployment Management

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May 20, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Download and import attached project. (CompileError.zip)2. Open scene: main.3. Press play.4. No compilation e... Read more

0
votes
Postponed

Specific C# construction does not compile with "System.NotSupportedExcep...

Scripting

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May 20, 2016

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Version/s: 5.4.0b18

To reproduce:1. Open attached project2. Open console3. Notice "Unhandled Exception: System.NotSupportedException: Operation is not s... Read more

1
votes
Fixed

Reduced performance in Metal vs GLES3.0 when using Standard Shader

iOS

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May 20, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project- Make sure that Metal is the selected Graphics API in the Player settings2. Build to iOS ... Read more

0
votes
Duplicate

[Exception Support] Debugging in visual studio crashes on exception

CodeEditors

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May 20, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) open attached project 'VSdebugException'2) open scene 'main'3) open visual studio4) tools > options > to... Read more

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