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Mesh renderer with a mesh filter and a cloth renderer causes crash
To reproduce:1. Import repro.unitypackage with Unity 4.3 - Unity crashes The package contains a prefab with a disabled mesh renderer... Read more
[Win Store] Title crashes with internet/network capabilities enabled
Crashes on Windows 8.1 onlyCrashes when there are no active network adapters. Read more
Sub-State Machine default states are too far from each other
- Create Sub-State Machine and dragndrop to it any state from current state machine- Open Sub-State Machine- Notice that these state... Read more
Identical negative values in blend tree breaks motion in the animator wi...
- Open blend tree with 2 motions.- Set Automate thresholds to false.- Set threshold value for both motion to the same negative value... Read more
Deleting default state (colored orange) doesnt colore new default state ...
If statemachine contain more than one state, deleting default state (colored orange) doesnt colore new default state to orange Read more
Broken mapping applied by switching to the muscles tab
- Brake the mapping (e.g. set wrong transform for any bone)- Dont press apply button- Switch to the muscles tab- Editor will propose... Read more
Bones renaming should be locked in Avatar Configuration Tool
- Select model in project tab. Go to the inspector tab and choose Model- Select Rig tab, click Configure- Rename any bone in hierarc... Read more
AngryBots will sometimes report specific error while playing on WP8
Steps to reproduce:1. Build and run AngryBots project2. Play for a while3. An exception to player log will be thrown: Exception: Ext... Read more
AndroidJavaObject GetStatic, Set and SetStatic methods c# and boo code s...
C# and boo code examples are missing for GetStatic, Set and SetStatic methods of AndroidJavaObject. Read more
Animation retains values on object's transform when entering playmode
To reproduce:1. Open attached project2. Open scene Level3. Select hero's animation 'falling'4. Enter and exit play mode5. Change ani... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size