Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.3
Issue ID
579589
Regression
No
Unity crashes importing large assets from Houdini
Unity crashes importing attached Houdini file.
Dividing geometry into multiple pieces and reducing number of polygons helps to workaround the crash.
Reported by Base-FX. Contact person: apowers@base-fx.com (and steenl@unity3d.com on our side)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator window has a dropdown button that throws “MissingReferenceException” error on a new project when the previous project had a GameObject with an animation
- Animator State name overflows outside the visual box when the State has a long name
- UI Document file remains marked as Dirty after Undoing made changes
- Switching between UI Documents with different Canvas sizes marks the UXML file as dirty
- m_Modifications block serializes incorrectly when replacing source prefabs
Add comment