Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0a2
Issue ID
579543
Regression
No
Using "Step into" to go through update function makes Unity unresponsive
To reproduce:
1. Open attached project
2. Attach debugger to Unity
3. Set breakpoint on line 16 in NBS.cs (i++)
4. Use "Step into" to step through update
5. Unity becomes unresponsive
In editor. log only this is printed out
error: device not found
error: device not found
Doesn't happen if "Step over" is used instead.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "DirectoryNotFoundException" is thrown and Shader Graph does not open when opening a .shadegraph from a long path
- “Full Screen Pass Renderer Feature_Old GUID” text is cut off in Renderer Features window
- "Undo: Already found nextRootTransform, but with different state cached" error thrown when undoing changes made to the Hierarchy using a script
- "No GUI Implemented" is displayed when using PhysicsMask with a CustomEditor
- "Report is from another project" popup warning is shown on domain reload when Project Auditor was previously ran in a different project
Add comment