Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0a2
Issue ID
579543
Regression
No
Using "Step into" to go through update function makes Unity unresponsive
To reproduce:
1. Open attached project
2. Attach debugger to Unity
3. Set breakpoint on line 16 in NBS.cs (i++)
4. Use "Step into" to step through update
5. Unity becomes unresponsive
In editor. log only this is printed out
error: device not found
error: device not found
Doesn't happen if "Step over" is used instead.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
Add comment