Search Issue Tracker
Not Reproducible
Votes
0
Found in
4.3.0f4
Issue ID
579607
Regression
No
The 2Dcollider indicator disappears when removing Rigidbody2D
Steps to reproduce :
- import the project attached
- open the scene
- select the sphere and notice the green circle indicating the collider
- remove the rigidbody 2d and notice that the green circle has disappeared
- enable and disable the collider and notice that the green circle is back
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant
- The “+” button to create Labels is not deactivated when no labels can be created due to no Categories existing and does nothing when pressed
- The UIElements "GeometryChangedEvent" is not invoked when modifying "VisualElement.style.translate"
- Prefab Variant does not get updated when changes are made on "OnValidate" method
Add comment