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[URP] Material preview color is affected when the RenderObjects feature ...
Reproduction steps:1. Open the attached “URP_blank.zip” project2. Click on the "M_Transparent" material and open its material previe... Read more
UI Builder resets VisualElement properties when file path contains speci...
How to reproduce:1. Open the attached “special_characters_UIbuilder_issue” Project2. Open the UI Builder (Window > UI Toolkit >... Read more
UnityWebRequest crash in 2022.14f1+ (IN-63312) (maybe 13f1)
Customers using the visionOS platform are reporting crashes with UnityWebRequest. A minimal repro case was submitted as IN-63312 – [... Read more
Android Keyboard inconsistently does not fully expand when interacting w...
How to reproduce:1. Open the user-attached “InputFieldBug.zip” Project2. Build and Run with the “SampleScene” added3. Press on the I... Read more
Contextual Menu: the same menu in different windows is presented in diff...
Steps to reproduce: Create/open any project Click Window - Search - New Window Click a discete next to the search input Observe the ... Read more
Imported texture has default settings when the .meta file has a merge co...
Reproduction steps:1. Create a new Unity project2. Copy “IMAGE” and “IMAGEMETA” to the assets folder3. Right-click in the Project wi... Read more
WebGL Player leaks memory when allocating delegate functions
How to reproduce:1. Open the “WebGL_Player_EventLeak_Issue“ project2. Open the “MemoryTest” scene3. Make sure to switch the Platform... Read more
Font Texture uses more memory when used in WebGL Build
How to reproduce:1. Open the attached project "project-font-memory.zip"2. Open File>Build Settings...3. Switch Platform to "WebGL... Read more
Errors "Shader error in 'Universal Render Pipeline/Particles/Unlit' : ou...
How to reproduce:1. Open the "IN_63889" project2. In the Build Settings press Build3. Wait until the build finishes4. Observe the Co... Read more
The Editor Theme is changed only when The Editor is refocused
How to reproduce: Create a new project Go to the Preferences window Select the “General“ section Change the Editor Theme to “Light“ ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation