Search Issue Tracker
Fixed
Fixed in 2022.3.23f1, 2023.2.18f1, 2023.3.0b5
Votes
0
Found in
2022.3.15f1
2023.2.4f1
2023.3.0a18
Issue ID
UUM-59428
Regression
Yes
[URP] Material preview color is affected when the RenderObjects feature is enabled
Reproduction steps:
1. Open the attached “URP_blank.zip” project
2. Click on the "M_Transparent" material and open its material preview
3. Go to URP-Balanced-Renderer settings ( Assets > Settings > URP-Balanced-Renderer )
4. Disable the second 'RenderObjects (Render Objects)' feature
5. Repeat 2nd step
Expected results: The material preview both times remains the same color
Actual result: When the RenderObjects feature is enabled, the material preview color is affected
Reproducible with: 2022.1.0a13, 2022.3.15f, 2023.2.4f1, 2023.3.0a18
Not reproducible with: 2021.3.33f, 2022.1.0a12
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Notes:
- Opening the project in 2022.1.X, most alpha versions throw errors, therefore reinstalling the URP package is needed
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format
Resolution Note (fix version 2023.3.0b5):
Removed RenderObjects being rendered in preview windows.
Resolution Note (fix version 2023.2.18f1):
Render Objects will no longer be rendered for preview windows
Resolution Note (fix version 2022.3.23f1):
Skip render objects for preview cameras