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0
votes
Not Reproducible

Memory leak when calling GetPixels on a very large texture in Windows

Graphics - General

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Mar 09, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open the "GetPixelsLargeTex" project and play2. Click the cube in the game repeatedly This will call GetPixels... Read more

0
votes
Fixed

Attempting to add same component twice crashes editor

Inspector Functionality

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Mar 19, 2015

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Version/s: 5.1.0a4

To reproduce:1. Create new project2. Select Main Camera3. Add second Camera component4. Editor crashes Read more

0
votes
Fixed

Application.logMessageReceived: assignment deactivates on-screen errors ...

Deployment Management

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Mar 19, 2015

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Version/s: 5.1.0a4

To reproduce:1. Open reproScene.unity2. Select File/Build & Run3. Observe that no errors print on-screen in the standalone build... Read more

0
votes
Fixed

PNG8 images with transparency show up with messed up colours

Graphics - General

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Mar 15, 2015

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Version/s: 5.1.0a3

How to reproduce: 1. Open a new project2. Import script TextureTestWindow.cs3. Go to Help -> Test Window- Notice how the image ha... Read more

2
votes
Fixed

[iOS] Metal crash with SetTargetBuffers

iOS

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Mar 16, 2015

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Version/s:

MTLTextureDescriptor has invalid pixelFormat (0) when trying to create a depth render texture with 4x MSAA Read more

0
votes
Fixed

[Texture] Texture.format returns wrong format string on mobiles

Graphics - General

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Mar 19, 2015

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Version/s: 5.0.0f4

1. Open attached project2. Build to iOS, Android or Windows Phone3. In middle of screen there will be string which shows texture.for... Read more

0
votes
Fixed

Shader compilation fails on metal

iOS

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Mar 10, 2015

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Version/s: 5.0.0f4

Read more

0
votes
Fixed

The submenu GameObject -> UI is in the wrong position and is missing fro...

UI

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Mar 19, 2015

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Version/s: 5.1.0a4

How to reproduce: 1. Open any project2. Go to GameObject menu- Notice how the UI submenu is at the bottom and not grouped with the o... Read more

1
votes
Duplicate

[TextureSettings] Changing tilling on Sprites/Diffuse shader corrupts th...

Graphics - General

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Mar 20, 2015

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Version/s: 5.0.0p2

Reproduction steps:1. Open the project "SpritesAreWeird" and open the scene "Test"2. Select the Diffuse material and try changing th... Read more

0
votes
Not Reproducible

[NativePlugin] Crash in native plugin does not generate crash stack trac...

Scripting

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Mar 19, 2015

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Version/s: 5.1.0a4

To reproduce:Step 1) Open the attached unity project, and then the scene.unityStep 2) Select File/Build Settings... and confirm: Win... Read more