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Script debugging causes iOS build to fail on Windows with Mono2x.
Cross compilation job Assembly-CSharp-firstpass.dll failed is the error message user will get while trying to build for iOS on windo... Read more
[Android | SPS] 16-bit display buffer with SPS swaps color channels on A...
Red and green color channels are reversed on Android VR in Unity 5.6.0f3 when Use 32-bit Display Buffer is disabled and single-pass ... Read more
[HDRP][Metal][macOS 10.14] Unity freezes the whole OS or crashes when op...
How to reproduce:1. Open the "Metal_Repro.zip" project2. Wait till shaders are compiled3. Open the "Treasure_Chest_01" prefab Actual... Read more
[HDR] HDR is overexposed using the native screen of the MacBook
Steps to reproduce: Download attached project and open in Unity Build and Run project on a MacBook Observe overexposed HDR output No... Read more
[OSX] D3DCompiler produces incorrect bytecode on Mac (Wodka issue? - nee...
Repro steps:1) Open the project and TestShader.shader in it2) In the frag function notice line 54: "fixed c = 5.0xx"2) Select the Te... Read more
Info Text to Create a new Style Sheet has no wrapping in UI Builder
Steps to reproduce: Open any Project In the Project Browser create and open a UI Document Asset Contract the left side panels of UI ... Read more
[UWP] WebView doesn't receive most of the keyboard input
Steps to reproduce: 1. Create new project and build as Universal 10 target2. Open built solution and at the end of MainPage.xml.cs c... Read more
Unity leaks memory when adding/removing breakpoints while debugging with...
How to reproduce:1. Open the "VS_Leak.zip" project3. Open the "NewBehaviurScript.cs" script4. Attach Unity Debugger via Visual Studi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons