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Errors are thrown when entering the Play Mode after modifying the InputA...
Reproduction steps:1. Open the attached “BugRepro“ project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
inertiaTensor does not reset to the original value when setting Rigidbod...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Mesh Collider generated on a rotated/negative scale LineRenderer GameObj...
Reproduction steps:1. Open the attached project “LineProject”2. Open “Assets/Scenes/SampleScene.unity” scene3. In the Hierarchy Wind... Read more
NullReferenceException is thrown when using sub-state machines in a sync...
Reproduction steps:1. Open the attached “AnimatorIssue.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. In the Hier... Read more
Sprite Mask is not masking sprites when using SpriteShape
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene” Scene3. Observe the Scene View Expected... Read more
Editor crashes with Error “TLS Allocator ALLOC_TEMP_THREAD, underlying a...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[tvOS] Errors are thrown in the Console when XR packages are present
How to reproduce:1. Open the attached Project "tvosTest.zip"2. Switch the Build Platform to tvOS3. Observe the Console Expected resu... Read more
AndroidJavaObject.Set() throws exception when used
Reproduction steps:1. Open the attached project “TestProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Build And Run on ... Read more
The button is not always being hit when using alphaHitTestMinimumThreshold
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Enter The Play Mode4. In t... Read more
“ArgumentOutOfRangeException” error appears when adding a script that ha...
How to reproduce:1. Open the user’s attached “AnimationPlayerStandalone.zip” project2. Select any GameObject and add a “Test Script“... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation