Search Issue Tracker
Fixed
Votes
0
Found in
2021.3.34f1
2022.3.17f1
2023.2.4f1
2023.3.0b1
Issue ID
UUM-59719
Regression
No
“ArgumentOutOfRangeException” error appears when adding a script that has UXML ListView in a custom editor to GameObject
How to reproduce:
1. Open the user’s attached “AnimationPlayerStandalone.zip” project
2. Select any GameObject and add a “Test Script“ Component
3. Observe the Console window
Expected result: No errors
Actual result: “ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection” error appears
Reproducible with: 2021.3.34f1, 2022.3.17f1, 2023.2.4f1, 2023.3.0b1
Reproduced on: macOS 13.6.3 (Intel)
Not reproducible on: No other environment tested
Notes:
- not reproducible if enabling “Show Foldout Header” in UI Builder
- if changing Inspector mode to “Debug” and setting the number of elements and changing back to “Normal” Inspector mode, then the number of elements will be one less than the set value
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-55415