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2
votes
Fixed

[MeshFilter] Static mesh offset and scaled when accessing '.mesh'

AI Navigation

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Oct 05, 2015

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Version/s: 5.2.0p1

When accessing '.mesh' of a mesh filter on a static game object when other static game objects exist in the scene, the mesh becomes ... Read more

0
votes
Fixed

[iOS] System prompt for Media Library Usage access is shown when playing...

iOS

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Jul 01, 2016

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Version/s: 5.2.2p4

Steps to reproduce: 1. Open attached project2. Build for iOS3. Build to device with iOS 10> The game will try to play a video tha... Read more

0
votes
Fixed

[SkinnedMeshRenderer] BlendShapeWeight is clamped from 0 to 100

Graphics - General

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Nov 03, 2015

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Version/s: 5.2.2f1

Repro steps:1) Open the project and only scene in it2) Try sliding the slider in the Game View and notice how the sphere changes3) N... Read more

0
votes
Fixed

event UnityAction with SyncEvent returns UNetWeaver error

Networking

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Oct 18, 2015

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Version/s: 5.2.1p3

Steps to reproduce: 1) open the project2) check console for error- project contains single C# script[SyncEvent] event UnityAction&lt... Read more

0
votes
By Design

Big font size is getting clamped and not centered

UI

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Sep 28, 2015

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Version/s: 5.2.1p1

Repro steps:1) Open the project which was sent in 5.12) Run it and notice that the text(Super/Hot) is centered and covers the whole ... Read more

1
votes
Fixed

[OnClick] Button clicks functions don't work

UI

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Oct 02, 2015

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Version/s: 5.2.1f1

Repro steps:1) Import my attached .unitypackage in a new project2) Open the DemoGallery scene2.1) If opened in 5.3.0a4 or newer - no... Read more

0
votes
Fixed

[SpritePacker] Crash after packing multiple high res sprites

2D

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Oct 05, 2015

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Version/s: 5.2.1p2

Steps to reproduce: 1. Open attached project2. Go to "Assets/Sprites/Backgrounds/FireArena"3. Notice that there are multiple high re... Read more

1
votes
Fixed

Flange Audio Effect is not not working after instantiation

Audio

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Sep 30, 2015

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Version/s: 5.2.1f1

Steps to reproduce: Note: For this to repro you will need a microphone 1. Open attached project2. Open 'MainMenu' scene (Assets/Scen... Read more

0
votes
By Design

isLocalPlayer returns false in OnClientEnterLobby() unless waiting for o...

Networking

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Oct 05, 2015

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Version/s: 5.2.0f3

Steps to reproduce: - open the project- open lobby scene- start the game- click the "CREATE" button.look in the console how at first... Read more

0
votes
Postponed

Distributed PDB2MDB.EXE does not work for DLLs built with VS2015

Mono

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Oct 08, 2015

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Version/s: 5.2.1f1

pdb2mdb.exe tool that is shipped with Unity fails to create mdb files for libs created in VS 2015. Fails even for simplest DLLs. e.g... Read more

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