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Editor crashes on mecanim::animation::SeekClipForward when setting Sampl...
How to reproduce:1. Open the attached "CrashAnim" project2. Go to Window --> and open custom "PrivateSprite Animator" window3. Ch... Read more
Editor crash when trying to use ParticleSystem.Emit If "Size over Lifeti...
How to reproduce:1. Download attached project file and open "Demo" Scene2. Enter Play mode Actual result: Unity crash Reproduced wit... Read more
[VideoPlayer][Android] Application crashes with Fatal signal 11 (SIGSEGV...
To reproduce: 1. Download and open attached "Video-AndroidSEGV.zip" project.2. In Build settings add "Main" scene to build.3. Build ... Read more
Rect Mask 2D stops masking when the masked Image intersects with Image w...
How to reproduce:1. Open the attached "RectMaskRepro" project and "new" scene2. Drag "RectMask" GameObject onto "ImageWithMaterial" ... Read more
Scripted shader dependencies are not included when importing Package exp...
How to reproduce:1. Open attached Unity project "tropical versuch3"2. Open Assets folder in the Project window3. Export "mytree2" Pr... Read more
Particles are emitted when the object is not moving even though the part...
The issue happens only when the rigidbody has Freeze Rotation on the Z axis set to true and the parent object of Particle System obj... Read more
[WSA] System.IO.DirectoryNotFoundException when exporting to WSA player ...
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Build for WSA Universal 10 to a folder with a long p... Read more
Turning off and turning on game object with Cloth Component in play mode...
How to reproduce:1. Open "repro" project2. Enter "test" scene3. Enter Play Mode4. Turn off "Cube" in the inspector5. Turn on "Cube" ... Read more
Particle Subemitters don't inherit parent's rotation correctly while the...
How to reproduce:1. Open the attached project2. Enter Play mode and click on the "Repro particle" object in the Hierarchy3. In the I... Read more
When a class inherits from StateMachineBehaviour into a DLL, Unity does ...
Steps to reproduce:1. Extract the attached archive into a folder2. Open the Visual Studio solution located at DLLTest/DLLTest.sln3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions