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Facebook.SDKManager.ParseSupportedSDKList causes JSON Parse Error
Steps to reproduce:1. Create new project2. Error appears on launch"ArgumentException: JSON parse error: Invalid value.UnityEngine.Js... Read more
Duplicating Animator Substate machine freezes editor
Steps to reproduce:1. Open user attached project "animator_test.zip"2. Open Animator window3. Select "2-Hand-Axe" or any other state... Read more
Editor gives a bunch of errors when building asset bundles with textures...
Reproduction steps:1. Open project attached(AssetBundleBugWithCompressedTextures.zip).2. Launch the "Assets/Build Asset Bundles" men... Read more
Animator.GetBehaviour cannot find the specified StateMachineBehaviour af...
To reproduce: 1. Open the project, attached by tester (compileAtRuntime.zip)2. Open "test" scene3. Enter Play mode4. Observe the con... Read more
[Build] AssetDatabase.GetImplicitAssetBundleName asserts & returns wrong...
Reproduction steps:1. Open project attached (GetImplicitAssetBundleNameBug.zip).2. Delete one asset from each folder (SpritesInSomeB... Read more
Rigidbody rotation constrains applied in World Space when applying Angul...
To reproduce:1. Open Attached Unity project "Rotation.zip"2. Open scene "test"3. Go into Play Mode4. Freeze Cube's rotation on z axi... Read more
EdgeDetectNormals shader from StandardAssets won't compile when building...
Reproduction steps:1. Open project attached (EdgeDetectCompilation.zip)2. Build it. Expected result: It will be built successfully.A... Read more
WebAssembly throws out error when loading a scene through an Asset Bundle
Reproduction Steps:1. Import project "WebAssembly".2. Open scene "gMain".3. In Player Settings, make sure "WebAssembly (Experimental... Read more
Shadows appear only when certain materials are in render field
To reproduce:1. Open user's project2. Enter play mode3. Pause the game, create cube in scene near the player (or hit any existing cu... Read more
[Gear VR] Inset viewport problems
In Unity 2017.1 on Gear VR inset viewports smaller than the main viewport only appear in the left eye when single-pass stereo is cho... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject