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[VR] switching stereo rendering during playback causes rendering issues
if the stereo rendering method is changed during playback rendering issues occur. Read more
NullReferenceException when un-docking preview window
Un-docking (RMB-click on previewer bar) generates an error in the console... NullReferenceException: Object reference not set to an ... Read more
[WSA] Profiler is blocked by Windows Firewall in 5.5.0b11
Reproduction steps:1.Build any project to Windows Store Apps using Development build (with or without Auto-connect profiler)2. Deplo... Read more
[OSX] Flickering when resizing standalone game window
STR:1. Open the "MainScene" in the project.2. Build and run the scene3. Resize the windowResult: you can see the window flickering R... Read more
[VR] Enabling single pass render and linear color space makes the canvas...
Steps to reproduce: 1. Open the attached project2. Open 'Test' scene3. Press play4. Put on the Oculus DK2 HMD As a result, you can s... Read more
Marshal.SizeOf() throws ArgumentException with IL2CPP
Reproduction steps:1) Download and open user's attached project2) Make sure that Android is selected as Platform3) Make sure that Sc... Read more
Unresponsive UI objects on second display when Canvas render mode is wor...
Steps to reproduce:1. Open attached project2. Open build settings and add "1" scene3. Build and run for standalone4. Interact with t... Read more
Scene and Game views are lagging when dragging a component
Steps to reproduce : - create a cube- add a particle system in the scene- try and drag a component and notice the scene view lags Re... Read more
AndroidManifest merge fails when using tools:node="remove" under permiss...
Reproduction steps:1) Download and open "852401_reproproject.zip" project2) Try to build and run on any Android device-- Notice that... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking