Search Issue Tracker
Doing unrelated things to Lighting changes "Ambient Color" to Black
Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more
Procedurally generated geometry fails to use shaders
Geometry generated using DrawProceduralIndirect API fails to use assigned shaders correctly and returns black output. Repro steps: 1... Read more
Inherited context menu public function does not show up
To reproduce:1. Open Attached Unity project "Inheritance.zip"2. Open scene "Scene"3. Click on "ClassAChild" in the hierarchy4. Click... Read more
UI panel is shifted by several pixels relative to gizmo of 2d manipulati...
To reproduce:1. Open attached Unity project "ImageShift.zip"2. Open scene "1"3. Click on Canvas --> panel Expected result: The 2d... Read more
Animations do not blend between Timeline and Animator animations when th...
To reproduce: 1. Open the project, attached by user (animation_timeline_repro.zip)2. Select "lily" asset in the Project View3. Note ... Read more
IEnumerator stops working when adding a Graphic component to a gameObjec...
To reproduce:1. Open attached Unity project "layoutbug.zip"2. Open scene "Bug"3. Go into Play Mode Expected result: IEnumerator func... Read more
Unity does not show the errors on the second attempt to build
Steps to reproduce:1. Open the attached project2. Open the Assets/test.unity scene3. Switch platform to Windows Store4. Build for WS... Read more
ArgumentException when undoing created keyframes in animation clip asset...
How to reproduce:1. Open the attached project2. Make sure Animation and Inspector windows are open3. Select idle animation from Asse... Read more
An error "Please enable Daydream or Cardboard in Player Settings" shows ...
Reproduction steps:1. Open the attached project;2. Build project to device; Actual result: an error "Please enable Daydream or Cardb... Read more
Changing RenderSettings.fogMode at runtime works in Editor, but not in B...
To reproduce: 1. Open the project, attached by user (bugFogMode.zip)2. Open "main" scene3. In Play mode, press any key4. Observe how... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject