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When building asset bundles not all files are created on first attempt
Reproduction steps:1) Open user's attached project2) Run "Build Android/Build SFxs for Android" in upper menu3) Go to "dist/android/... Read more
Lightmapping.isRunning is always false
Steps to reproduce:1. Open attached project "LightmapIssues.zip"2. Open "scene0" scene3. Build lighting Expected behavior: Lightmapp... Read more
Substance material references are lost when changing build platforms
Repro steps(gif attached):1. Open "New Unity Project" project2. In build setting switch to another platform- Substance material refe... Read more
Crash in Animation::CreateAnimatorGenericBindings when attempting to use...
To reproduce:1. Open attached project2. Play scene3. Editor crashes Reproducible: 5.5.0a2, 5.4.0f3 Read more
Classes that derive from NetworkBehaviour have editable script field
Steps to reproduce: 1. Open attached project2. In project tab select "GameObject"-Notice that "New Network Behaviour Script" has edi... Read more
Missing scripts do not respond to right-clicking their name in the Inspe...
Reproduction steps:1. Open the project2. Select "GameObject" prefab.3. Right-click the label (Script) in the Inspector Actual result... Read more
[WP8.1][UWP]Incorrect Application.systemLanguage returned
To reproduce:1. Set phone language to EspaƱol (Argentina)2. Build and run attached project (SystemLanguage.rar)3. Notice that Applic... Read more
Documentation button for NetworkTransform goes to page for MonoBehaviour
Reproduction steps:1. Open new project1. Attach a NetworkTransform to a GameObject2. Click on the manual icon next to NetworkTransfo... Read more
Physics2D.Raycast() registers collision with EdgeCollider2D when camera ...
Game object with EdgeCollider2D does not collide with a Physics2D Raycast cast from screen point to mouse position when camera is se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window