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[WebGL] UTF input issues
-e: when entering Russian/UTF characters they are not working in WebGL -repro: --import package attached with the bug edit --open t... Read more
Crash when MenuItem calls a method with a generic parameter
Steps to reproduce: 1. Open attached project "MenuItemcrash.zip" 2. Click on menu "Assets/Create/AI/Aim Towards Player AI" and obse... Read more
Cache bloats when ByteUsed > BytesAvailable on 64-bit architectures
The disk usage of the Caching class increases infinitely when Caching.maximumAvailableDiskSpace is set to less than the current usag... Read more
WheelCollider: when collider position doesn't match the position of pare...
Steps to reproduce: 1. Open "ScaleBug.zip" project 2. Open scene bug 3. Select "GameObject" and scale it 4. Notice that wheel colli... Read more
[Mecanim] Null Reference when transitioning from Sub-state machine to Ex...
Or repeat the steps shown in gif with the new project 1. Create a new project 2. Create a new Animator Controller 3. Create SubState... Read more
[WebGL] [Build] Uncaught exception: abort(165) at jsStackTrace
Repro steps: 1) Open, build and run the project 2) Notice the alert in internet browser that pops up when build is ran and nothing e... Read more
Creating a prefab from object which has rigidbody and MonoBehaviour with...
Steps to reproduce: 1. Open "RigidbodyCrash.zip" project 2. Open scene "bug" 3. Drag "GameObject" from hierarchy to project tab to ... Read more
[Collider] Box Collider fits object badly when object is parented to non...
Steps to reproduce: 1. Create new project 2. Create a cube. Set its position to (0, 0, 0), rotation to (0, 0, 0) and scale to (20,1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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