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[BRv4] Bug Reporter recommends invalid discussion links when writing a T...
Steps to reproduce:1. Create a project2. In the Editor's menu select Help → Report a bug3. In the Unity Bug Reporter's Title describ... Read more
"Property exceeds previous array size (2 vs 1)" warnings are thrown maki...
How to reproduce:1. Open the “CustomRenderTexture2” project2. Select Assets → WaterRipples → Water Ripples Texture to open its Inspe... Read more
Windows player with a custom .exe file crashes in FixupD3D12SDKPath
Steps to reproduce:1. Load UnityPlayer.dll from another application, and call into UnityMain2. Observer a crash in FixupD3D12SDKPath... Read more
Background image name is not being hashed when using a WebGL build with ...
How to reproduce: 1. Open the project “IN-89979_EmptyHash”2. File → Build Settings3. Click the “Build and Run” button4. Observe the ... Read more
Property labels missing when viewing a Visual Effect Graph
Reproduction steps:1. Open the attached "IN-93460" project2. In the Assets folder open the “TestGraph” Graph3. Observe the “Spawn sy... Read more
Deleted StyleSheet selector reappears after saving in the UI Builder
Reproduction steps:1. Open the attached “repro_IN-93239“ project2. Open the “Assets/Test.unity“ Scene3. Open the UI Builder (“Window... Read more
USS MiniMap type selector does not get reloaded after change when viewed...
Reproduction steps:1. Open the attached “IN-90850.zip” project2. Go to Herve > Open Dialogue Editor3. In the Project Window, go t... Read more
Broken build (due to Shader Errors) is reported as Successful with Build...
Reproduction steps:1. Open the attached “BuiltInRP6.zip” project2. Make sure “Compute Fluids” Scene is in the Scene List (File > ... Read more
URP Decal Projector Fade Factor doesn't get updated when changing it thr...
Reproduction steps:1. Open the attached “IN-91071” project2. Open the “Scenes/Tutorial” Scene3. Select the “BurnProjector” GameObjec... Read more
[Android][Vulkan] Skybox flickers when there are over 1500 leaf mesh pre...
Reproduction steps:1. Open the attached “IN-91329” project2. Build and Run the Android Player3. In the Player, tap to switch leaf me... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS