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Keyword space mismatch error is constantly appearing in the Editor Conso...
How to reproduce:1. Open the attached “IN-90920.zip” project2. Open the “MeshInstancing” scene3. Ensure Game View is in focus4. Open... Read more
Value discrepancy between LateUpdate and OnAnimatorIK when state transit...
Reproduction steps:1. Open the attached "repro_IN-93997" project2. Open the "Assets/Scenes/Repro.unity" Scene3. Enter the Play Mode4... Read more
UI Toolkit attribute cannot be overridden when nested inside a Template3...
How to reproduce: 1. Open the project “IN-91754_UI toolkit test”2. In the Project window, open UI Toolkit bug → TemplatesUser.uxml3.... Read more
[Apple M-chip] [Android] [iOS] Nothing is rendered in the Game view/appl...
How to reproduce:1. Open the “Testing.zip“ project2. Open the “SampleScene“3. Enter Play Mode and observe the Game view/ Build and R... Read more
ProBuilder "Apply Quick Material" shortcut in the Shortcut Helper Bar do...
Steps to reproduce: 1. Create a new project2. Go to Window → Package Manager and install ProBuilder package3. In the top Menu Bar, c... Read more
TypeCache fails to find methods when supplying an assembly name to TypeC...
Reproduction steps:1. Open the attached “TypeCacheBug.zip” project2. Navigate to Test > Find Methods with Attribute3. Observe the... Read more
Build fails with "Error: Failed to find entry-points" when building for UWP
How to reproduce:1. Open the attached project "bug.zip"2. Build the project for UWP Expected results: Build is successfulActual resu... Read more
[VFX Graph] VisualEffect.SetTexture doesn't dirty the vfx component
Steps to reproduce: import the provided UnityPackage open the map named _VFXG_BugRepro_SetTexture_ In the scene hierarchy select the... Read more
Lowest Inspector's Components slightly jump when switching between GameO...
How to reproduce:1. Open the attached project "InspectorJump"2. Open the "SampleScene" scene3. In the Hierarchy navigate to the "Cub... Read more
Player does not render and an errors are being thrown when Blitting is u...
How to reproduce:1. Open the attached “IN-93767.zip” project2. Build and Run for visionOS3. Observe the Player Expected result: The ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS