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0
votes
Duplicate

[OpenXR] Editor crashes when entering Play Mode without a connected head...

Package: OpenXR Plugin

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Feb 22, 2023

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Version/s: 1.6.0

Steps to reproduce:1. Open the attached user's project "VR-Screenshake-Test.zip" or create a new VR project2. Set XR plugin to OpenX... Read more

0
votes
Fixed

The user can no longer see empty folders at glance, but has to open each...

Project Browser

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Oct 25, 2019

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Version/s: 2020.1.0a3

The user should be able to see (like on Windows) if a folder is empty without opening it. This has been a a user request for large f... Read more

0
votes
Fixed

Unmodified Addressable Groups are dirtied when reimporting Assets in Loc...

Package: Localization Package

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Jun 05, 2025

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Version/s: 1.5.4

How to reproduce:1. Open the attached “IN-103549” project2. Enable Debug mode3. Open the “AddressablesAssetGroup.cs” (IN-103549\Libr... Read more

1
votes
Won't Fix

The Line Renderer is inconsistent when the Width is above 0.5 or it's po...

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May 24, 2022

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Version/s: 2023.1.0a25, 2023.2.0a1

How to reproduce:1. Open the user's attached "LineRenderer.zip" project2. Open the "SampleScene" Scene3. Select the "Line" GameObjec... Read more

0
votes
Fixed

[Tilemap] Crash when upgrading project to newer version of URP

Package: 2D Render Pipeline

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Jan 09, 2020

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Version/s: 7.1.6

After upgrading Pixel Perfect Adventures from 2019.3.0b8 (URP 7.1.6) to 2019.3.0f4 (URP 7.1.7), the first time i open a scene with a... Read more

0
votes
Won't Fix

[Prefabs] Unused fields from script are not cleared from YAML data

Assets Management

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Mar 16, 2016

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Version/s: 5.3.3f1

Repro steps:1)Open the later-attached TestProject2)Notice TestPrefab.prefab, it's otherPrefab field and open it in text editor3)In t... Read more

0
votes
Won't Fix

[Shader Graph] Property connector icon in a node is distorted

Package: Shader Graph

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Dec 16, 2019

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Version/s: 7.1.6, 7.1.5

All the properties connector icons from a node are distorted when any node is created, refer attached video Steps to repro:1 Create ... Read more

1
votes
Won't Fix

[XR][Post Processing] The right eye's view is shifted when using Tempora...

Package: PostProcessing

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Apr 26, 2022

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Version/s: 3.1.1

Reproduction steps:1. Open the user's attached project2. Load the "PortalVRBug" scene3. Enter play mode4. Change the Game view to sh... Read more

0
votes
Fixed

[iOS] Multi-Display doesn't work on secondary displays when using URP or...

Mobile Graphics

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Jul 24, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the "Multi-Display.zip" project for iOS or Android2. Connect extra screen to the device (via cable or Airp... Read more

4
votes
Fixed

[Linux Editor] Saving custom layout does not correctly saves the scale o...

Linux

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Mar 01, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Create empty project.2. Make your scene or inspector window very big.3. Save your layout under any name.4. Se... Read more

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