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Other application icons become visible in the taskbar when importing lar...
http://forum.unity3d.com/threads/the-blacksmith-demo-problems.336129/ Users are reporting multiple windows for their other applica... Read more
Characters from Dynamic Font disappear when Scene is saved
To reproduce: 1. Open attached project (ProjectForCase709495.7z) 2. Open test scene 3. Save the scene (Ctrl+S) 4. The characters d... Read more
Disabled mask still disables mouse events outside the mask
Repro steps: 1) Open attached project and scene 'Demonstration' 2) Click on Canvas -> Mask and notice Mask component is disabled 3) ... Read more
Toggling child colliders of a kinematic rigidbody stops collision detection
Steps to reproduce: 1) Download attached project. 2) Open scene "ColliderSwapProblem" ("Assets/Scenes/"). 3) Play the scene. (Open s... Read more
[UNET WebGL] crossdomain error running from file:///
-e: see title, stops you from using the matchmaker service -repro: --build and run webgl --Click the "Start MatchMaker" button --Cl... Read more
Bad pose on FBX import (specific file)
Bad pose on FBX import (specific file) 1. What happened Importing this specific file results in a bad pose and in consequence a bad... Read more
[ReflectionProbes] Scene normals are flipped when Water Mode is set to R...
Steps to reproduce: 1. Open attached project 2. Open scene "Assets/Test" 3. Select "Reflection Probe" in hierarchy and bake it. In ... Read more
[Auto][LoadLevelAdditive] LoadLevelAdditive loads baked lighting as (no ...
To reproduce: 1. Open attached project 2. Open scene GenerateStuff 3. Press space - It will load additively random set of levels 1 a... Read more
[WP8.1] Serialization Weaver issue, failed to resolve a plugin assembly
To reproduce: 1. Build attached project 2. Notice exception in console Read more
[PropertyDrawer] Custom foldout on one element of an array affects every...
[ PropertyDrawer ] Custom foldout on one element of an array affects every element Reproduction steps: 1. Open the attached projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset