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Probes.Update stalls the main thread on certain processors
Steps to reproduce:1. Download and open the attached project2. Open(or build) the Windows build located in case_847097-AsyncIssues\B... Read more
When DSP Buffer Size is set to "Best Latency" it makes audio in the Edit...
Reproduction steps:1. Open my attached project ("AudioTest.zip")2. In project settings, make sure that DSP buffer size is set to "be... Read more
NullReferenceException in Bloom.cs:132 OnRenderImage when disabling VR w...
A couple other notes I forgot in the original report: The image is upside down if this is repro'ed with only one image effect active... Read more
Cache server with large size limit (i.e. 300GB) crashes once or twice a ...
Reproduction Steps:1. Run Cache server with size limit over 300GB2. Run it for a month or so3. After some time it will start to cras... Read more
Animator doesn't animate physics when Update Mode is set to Animate Physics
To reproduce:1. Open the project that i attached "animatePhysicsBug.zip".2. Open "Main" scene and enter Playmode.3. Observe the scen... Read more
Windows build crashes when closing executable with non native resolution...
Reproduction steps:1. Create new poject2. Go to Build Settings>Player Settings3. In Other Settings panel, uncheck "Auto Graphics ... Read more
[Physics] Backspin is affected by the rotation of the floor
To reproduce:1. Open attached project2. Change y axis rotation on cube object to 453. Run scene4. Notice how the ball bounces and be... Read more
[Android] IL2CPP builds reports incorrect exceptions
Steps to reproduce:1. Open user's submitted project2. Open 'ReproScene' scene3. Build for android using IL2CPP backend4. Press 'Butt... Read more
Keyboard language doesn't change with shortcut
Keyboard language doesn't change with shortcut Shift+Alt Reproduction steps:1. Create new project;2. Press Shit+Alt;3. Observe langu... Read more
Method with [RuntimeInitializeOnLoadMethod()] attribute with "BeforeScen...
Method with attribute [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType loadType)] with parameter "RuntimeInitializeLoadType.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code