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Screen Space Reflection shows a distorted surface.
Steps to reproduce:1.Open ScreenSpaceReflectionTest.zip(the one that user attached with reply later) project2.Open SSR_Test scene3.S... Read more
Reimporting specific prefab crashes editor
How to reproduce:1. Create a new project2. Drag and drop the attached prefab SR_Camera3. Select it4. Unity crashes Tested Win7Reprod... Read more
Mecanim: OnStateExit method never gets called when next state becomes ac...
Steps to reproduce(or just watch attached gif):1. Open users attached project.2. Open "Scene" scene located in "Assets>Scenes" fo... Read more
Creating sub state machine using scripting API does not update until mov...
Steps to reproduce:1. open "ReproAnyState.zip"2. go to Toolbar > Repro > "Repro the issue"3. open the newly created AnimatorCo... Read more
State transition in sub state machine using scripting API breaks animato...
Steps to reproduce:1. open "ReproAnyState.zip"2. open scene "Main"3. enter play mode4. select "AnimObject" from hierarchy and open a... Read more
[Graphics] Graphics.DrawMeshNow always takes the camera position when re...
To reproduce:1. Open DemoScene2. Press Play3. Notice that GL.LoadProjectionMatrix( proj ); is not taken into account when rendering ... Read more
AnyState transitions that belong to a sub state machine are invisible now
Steps to reproduce:1. open attached project2. go to Toolbar > Repro > "Repro the issue"3. open the newly created AnimatorContr... Read more
Importing platform specific plugins (Plugins/[platform]) subfolder's "pl...
Reproduction steps:1) Create an empty project2) Download and import "Google Play OBB Downloader" asset (https://www.assetstore.unity... Read more
[PlayerSettings] OpenGL context (DEADDEADDEADDEAD) assertion appears aft...
Steps to repro: 1. Open Unity;2. Create new project;3. Go to PlayerSettings (Edit -> Project Settings -> Player);4. In the Ins... Read more
All about bugs
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