Search Issue Tracker
Unity crashed when adding uncompressed AVI and then clicking on it in th...
Unity crashes to desktop when selecting uncompressed AVI file in the asset window. To reproduce:1.Open attached project2.Select any ... Read more
When Android is selected as the target platform, Compute Shaders cannot ...
Steps to reproduce:1. Open the attached project2. Switch platform to Android3. Open any scene in the project4. Play the scene5. Obse... Read more
[Android][VR] Right eye is not rendering with Single Pass rendering and ...
To reproduce: 1. Download and open attached "SinglePassTest.zip" project.2. Build and run project on a device. Expected result: Both... Read more
Importing high vertex count models throws a warning, splits the mesh eve...
Steps to reproduce:1. Open user attached project2. Reinport the "test_map" model3. Notice a warning come up: "Meshes may not have mo... Read more
API Updater does not show up after upgrading project
Reproduction steps:1. Open project attached (APIrepro.zip) with Unity 5.6. Expected result: API Updater will show up.Actual result: ... Read more
Cache Server doesn't work in Local mode if the path to the cache folder ...
Steps to reproduce:1. Create a new project2. Go to Edit - Preferences - GI Cache3. Set the cache location some folder that contains ... Read more
Editor crashes on leaving Play mode when ZFBrowser asset is used in the ...
To reproduce:1. Open the "DownloadTest" scene in the attached project2. Play the scene3. Leave the Play mode Desired outcome: The ed... Read more
ASTC compressed textures larger than 4096 inside Editor are rendered pur...
Reproduction steps:1) Open user's attached project2) Select 'astcTest' asset3) Make sure that (in import settings):-- Format (in And... Read more
[VR/Regression]Vive controllers are not activated and do not function in...
Steps to reproduce:1. Download and open the attached project on a machine with HTC Vive2. Enter the Play mode with vive controllers ... Read more
Exporting certain objects or scenes adds unnecessary items
How to reproduce: 1. Open attached project2. Export the Assets/Prefabs/Enemies/Enemy Bullet.prefab asset as a package- Note that the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument