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0
votes
Won't Fix

[5.5] Default Format field is inactive in Texture import settings

Asset and Scene Management

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Oct 18, 2016

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Version/s: 5.5.0b6

Steps to reproduce:1. Open project2. Select sampleTexture file from Assets3. Check Inspector window's Texture import settings4. Noti... Read more

0
votes
By Design

Renaming files makes them reimport

Asset and Scene Management

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Oct 20, 2016

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Version/s: 5.5.0b8

Reproduction steps:1. Open a new project2. Import a large media file (Audio,video,image)3. Rename the imported media file4. Open "Ta... Read more

0
votes
Fixed

Texture Quality setting work only on textures with specific qualifications

Graphics - General

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Feb 14, 2017

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Version/s: 5.5.0f3

Reproduction Steps:1. Open "Bug" project2. Set "Edit > Project Settings > Quality > Texture Quality" to non " Full Res"3. N... Read more

0
votes
By Design

[AssetBundles] Loading the same texture from AssetBundle after reloading...

Asset Bundles

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Feb 13, 2017

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Version/s: 5.5.1p1

Steps to reproduce:1. Download "880748 repro.zip"2. Click Assets->Build AssetBundles3. Open scene "scene.unity"4. Enter play mode... Read more

0
votes
Fixed

Enum shader property does not allow fraction selection in drop-down menu

Shaders

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Apr 05, 2017

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Version/s: 5.5.2p4

When using a custom shader and the Enum Property with fraction numbers, the resulting drop-down menu in material inspector does not ... Read more

0
votes
Duplicate

Scroll bar disappears in the editor but appears in playmode

UI

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Nov 17, 2016

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Version/s: 5.5.0b11

Reproduction steps:1. Open the attached project2. Open the scene3. Enter playmode, notice how the scroll bar on the right disappears... Read more

0
votes
By Design

Adding Standard shader to always included shaders stops build at shader ...

Shaders

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Dec 30, 2016

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Version/s: 5.5.0p3

How to reproduce:1. Create new project2. In graphics settings (Edit > Project Settings > Graphics) set to always included shad... Read more

0
votes
Fixed

Builds containing character ';' do not run

Windows Standalone

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Oct 21, 2016

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Version/s: 5.5.0b9

Steps to reproduce:1. Create a New project2. File > Build & Run > Build And Run3. Give any name that contains character ";... Read more

1
votes
By Design

Unable to serialize some of Unity's formats to Json with EditorJsonUtili...

Serialization

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Oct 17, 2016

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Version/s: 5.5.0b1

Steps to reproduce:1. Download and open the attached project2. Open Window-->Editor Tests Runner3. Click "Run All" Expected resul... Read more

2
votes
Not Reproducible

Unity throws "Geometry jobs should not be launched for empty tasks" err...

Terrain

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Dec 22, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Open attached project2. Open "PlayingMobile" scene3. Press play4. Look at the terrain-"Geometry jobs should no... Read more

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