Search Issue Tracker
[URP] Detail map tiling is tied to base texture tiling
Steps to reproduce: 1. Download and open ArchVizPRO Vol.2 project (pull changeset bd2356233183)2. Open AVP_Interior_Vol.2 scene3. No... Read more
[URP] Terrain details materials do not get automatically upgraded
Steps to reproduce: 1. Open an existing BiRP project containing terrain details (grass). Alternatively, download the repro project (... Read more
[2D][URP] Light gizmos have secondary low res bulb icon attached to them
[2D][URP] Light gizmos have secondary low res bulb icon attached to them Repro steps:1. Open SampleScene in attached "2DLight Icon B... Read more
[URP] [Android] [Mali] Shadows are rendered differently than expected
How to reproduce:1. Open the attached project2. Make sure MixedFov scene is added to build settings3. Build & Run project on dev... Read more
Errors are spammed in the Console when a custom Terrain Shader doesn't h...
How to reproduce:1. Open the user's attached "MicroSplat2020LTS_URP.zip" project2. Open the "testblend" Scene3. Select the "Terrain"... Read more
[URP][Adreno] Didther material is rendered in magenta on Adreno 3XX devices
How to reproduce:1. Open the attached project2. Make sure OcclusionEffect scene is added to build settings3. Build & Run project... Read more
Scene lighing is much brighter after upgrading project
I have a project made with 2021.1.0a10, and, after upgrading it to the latest 2021.1.1f1, the lighting is much much brighter. To rep... Read more
[URP] Hitting play button after building corrupts all URP Shader Graphs
Reproduction steps:1. Download and open the attached "Fixzy_MaybeNotWorking" project2. Build the project3. In the Editor window, ent... Read more
The Physics package is not on the list of Universal RP dependencies list
How to reproduce:1. Create a new Universal RP project2. Open the Package Manager Settings (Edit->Project Settings...->Package ... Read more
[2D][URP] Point lights get duplicated and offest in URP 2D Renderer
When using 2D point lights, they are duplicated, and their double also follows the camera Repro:- download project lights.zip- go to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used