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[Standalone] OSX Player built from the command line doesn't have the cor...
How to reproduce: 1. Build attached project to standalone using /Applications/Unity/Unity.app/Contents/MacOS/Unity -batchmode -quit... Read more
[WebGL] Input.mouseScrollDelta has a way bigger range
-e: on standalone it seems clamped to -2;2 while it is up to +-300 in webgl -repro: --open attached project --build & run standalon... Read more
[GLCore] Tessellation only works with glcore43 or newer
Tessellation only works with glcore43 or newer version, but with modified glcore it should work with every version, because untiy sh... Read more
GameObject.SetActive() seems to affect assignment value to RectTransform...
To reproduce: 1. Import the package attached, open the project, go into the testScene. press play. 2. In game scene, press F, you w... Read more
Light Intensity value gets doubled when project is upgraded from 4.6 to 5.0
To reproduce: 1.Create scene in Unity 4.6, add any light with more than 4 intensity. 2.Open this scene in Unity 5.x. 3.Check created... Read more
Unity crash on launch caused by update checker
Crash is happening in the Unity update check, seems to be coming from CurlRequest::Check(). Elmir fixed it temporarily by dropping t... Read more
[MeshCollider][Rigidbody] Sphere collider rolling on mesh collider jumps
Steps to reproduce: 1. Open attached project (Collider5.zip) 2. Open scene "test" 3. Play it and notice that after rolling for some... Read more
VR Builds crash when run from AppData
description in title Read more
[Crash] Lightmapping two terrains results in crash
Steps to reproduce: 1. Open attached project's scene "Terrain test". 2. Set one terrain's Y to -50. 3. Wait for lightmapping to fini... Read more
[ScriptableObject] NullReferenceException when selecting multiple assets
Steps to reproduce: 1. Open attached project 2. Select "MissingScript" asset and notice that it has a script missing 3. Select both... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ValidateSchema Error2” error is thrown in the Player when using IL2CPP Scripting Backend
- Symbolic links disappear when a .xcframework file is added through the Unity Editor
- Errors regarding importing occur upon opening a project when the "Library" folder is deleted
- MeshRenderer.sortingLayerID cannot be changed when change is being done in a built Player
- Warnings related to App Icon are being thrown when building project to VisionOS Platform