Search Issue Tracker
unused scripts not stripped from build while docs claim that
-e: our documentation (http://docs.unity3d.com/Documentation/Manual/ReducingFilesize.html) claims that unused assets are removed fro... Read more
If sprite editor is already open and you select a texture it shows in sp...
1. Open sprite editor via import settings for sprite2. while it's open select a texture in project browser3. the texture shows in sp... Read more
NullReferenceException in UnityEngine.UI.Graphic.Raycast
To reproduce:1. Open the attached project2. Hit Play, Click the OK button (It dismisses the panel by SetActive(false))3. See this ex... Read more
Folders named "something.unity" will be listed as scenes by the scene se...
Steps to reproduce : - import the project attached- filter by "Scenes" and notice that the folder is listed Read more
Dragging a button in a scroll list scrolls strangely, jumps around
Steps to repro:1. Open the attached project and the scene "test"2. Press play3. Drag the list using the sprite. Works fine.4. Drag t... Read more
Ctrl + A does not work correctly in hierarchy
To reproduce:1. Create a few gameobjects in scene2. In the hierarchy press ctrl+a3. Notice the inspector is blank4. Try pressing "de... Read more
Off mesh links are generated from one cylinder to the other, but not vic...
Scene: "slippy cylinders" - off mesh links are generated from one cylinder to the other, but not vice versa. Also off mesh links lea... Read more
Setting Agent Radius through bake menu to values between 0.02 and 0.04 m...
To reproduce:1. Setting Agent Radius through bake menu to values between 0.02 and 0.04 makes bake of navmesh to fail Regression sinc... Read more
Navigation agent teleports back to it's start position
To reproduce:1. Open scene "chain of mesh links"2. Send the agent towards the red circle in play mode - it teleports back Read more
Agent ignores a chain of mesh links that would shorten it's path
To reproduce:1. Open scene "chain of mesh links"2. In play mode send the agent (left click) to walk through the cube tiles (mesh lin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized