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Fixed
Fixed in 2022.2.14f1, 2023.1.0a18
Votes
1
Found in
2022.2.7f1
2023.1.0b6
2023.2.0a3
Issue ID
UUM-28054
Regression
Yes
Baked reflecton probe normalization data is invalid when using HDRP
Reproduction steps:
1. Open project “IN-30145_unityHX 2”
2. Open Scene “propRoom“
3. Click on “lighting\reflection probes\Reflection Probe (1)” in the Scene
4. Scroll down to Render Settings in the Inspector
Expected results: No warning message is seen
Actual results: A warning message is seen - baked reflecton probe normalization data is invalid
Reproducible with: 2022.2.0b4, 2022.2.7f1, 2023.1.0b6, 2023.2.0a3
Not reproducible with: 2020.3.45f1, 2021.3.19f1, 2022.1.0a16, 2022.1.24f1
Couldn’t test with versions from 2022.2.0a1 to 2022.2.0b3 (due to the project crashing)
Reproducible on: macOS Catalina 10.15.7 (Intel)
-
PutridEx
Mar 14, 2023 13:41
2022.4 > 2022.2.4
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PutridEx
Mar 14, 2023 13:40
Hi, I'm the original reporter of this bug -- for more information on why this happens check this thread: https://forum.unity.com/threads/in-30145-probe-volume-reflection-probe-normalization-is-always-invalid-2022-2.1391872/
This reply is from HDRP's APV developer, the fix he mentioned should be out by now for 2023, but it needs to be backported to 2022.2
The issue is that even a single backface hit will make it completely give up on reflection probe normalization. Where realistically it should have a threshold before considering a probe invalid.
When I reported this bug, I tested the exact same scene in 2023 and probe normalization worked as expected after a bake. In 2022.2, it didn't work and was always invalid.
QA says it could reproduce in 2023, I'm not sure about that -- but I can say for sure it does not work in 2022.4, and most likely up to the latest version of 2022.2 as of this post.
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Resolution Note (fix version 2023.1.0a18):
Landed a while ago - just cleaning database