Search Issue Tracker
Won't Fix
Won't Fix in 2023.2.X
Votes
0
Found in
2023.1.0b5
2023.2.0a5
Issue ID
UUM-28041
Regression
Yes
Shadowmask penumbra is different between LightBaker and PVRRuntimeManager
- Open scene 628 in the Graphics Test project
- Bake using OnDemand
- Enter playmode
- Take screenshot
- Rebake with Auto
- Enter playmode
- Take screenshot
- Compare
Expected outcome: Output is identical
Actual: There is a difference in the shadow penumbra
Pre-Bake and keep tests 628 and 630 as part of fixing this issue.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
This is an acceptable change from the new baking backend
Resolution Note (2023.2.X):
This is an acceptable change from the new baking backend