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[iOS] Application crashes while allocating memory for texture
Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project and run on devi... Read more
Instantiating UI objects during runtime with localscale set to 0 (and in...
Steps to reproduce: 1) open attached project 2) play scene 'test' Actual behavior: notice boxes are solid green without any text 3)... Read more
"Pure virtual function call" crash on import (Recursive serialization as...
Steps to reproduce: 1. Download and open attached project "UnityProject.zip" 2. Notice crash on import Note: Project opens and stop... Read more
[Frame Debugger] No way of displaying big versions of bound textures
The thumbnails are cool and all, but OOOH SO small. An option of clicking on them to have them rendered at native size (or scaled d... Read more
Changing ambient intensity at runtime doesn't work without light probe
Changes to ambient intensity in the playmate takes no effect without light probe. - Changing ambient intensity from the Lighting wi... Read more
[Android] Resources.UnloadUnusedAssets causes audio glitches when combin...
Resources.UnloadUnusedAssets causes audio glitches when combined with OnAudioFilterRead Read more
[iOS] 'OnApplicationPause' is not called when PlayFullScreenMovie starts...
To Reproduce: 1. Build the attached app and run. 2. Click any "PlayVideo.." button. 3. Exit from video or wait untill it finishes. ... Read more
[UWP] assembly converter failure
When building to UWP platform, editor throws an error in the console: UnityException: Failed to run assembly converter with command ... Read more
[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...
Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip) 2. Build for iOS 3. Build the Xcode project ... Read more
[HardwareInstancing][ReflectionProbes] Instanced objects start flickerin...
Steps to reproduce: 1. Open Unity; 2. Open attached project and 'main.unity' scene; 3. Notice that there is a plane with 'Rock Spa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors when rendering a camera to render texture with only depth
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene