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0
votes
Duplicate

Scroll bar disappears in the editor but appears in playmode

UI

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Nov 17, 2016

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Version/s: 5.5.0b11

Reproduction steps:1. Open the attached project2. Open the scene3. Enter playmode, notice how the scroll bar on the right disappears... Read more

0
votes
Won't Fix

Turning on 'Preferred Size' in Content Size Fitter prevents the text fro...

UI

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Nov 17, 2016

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Version/s: 5.5.0b11

If 'Preferred Size' (on Horizontal Fit) is set in Content size fitter and no text is entered to a text field before pressing play, t... Read more

0
votes
Fixed

Content Size Fitter component on text fields is malfunctional

UI

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Nov 17, 2016

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Version/s: 5.5.0b11

Reproduction steps:Example 1:1. Open the attached project2. Open the "bug report scene"3. Select the "text" gameobject in the hierar... Read more

0
votes
Fixed

Debug.logger is the fault autocomplete instead of .Log

Scripting

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Nov 17, 2016

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Version/s: 5.5.0x

To reproduce:1. Add new script to project2. Open script3. Type debug.lo( Actual result: Debug.Logger appearsExpected: Debug.Log appe... Read more

0
votes
Duplicate

Services Tab is opened after restarting Unity

IMGUI

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Nov 17, 2016

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Version/s: 5.5.0x

Services Tab is opened by default after restarting an engine even if another Tab was left opened before closing Unity. Steps to repr... Read more

3
votes
Fixed

NullReferenceException in InspectorWindow.OnSelectionChange if asset is ...

Inspector Framework

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Nov 17, 2016

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Version/s: 5.4.2f2

Steps to reproduce: 1. Open attached project2. In top menu, open "Window > Weaver > Layer Linker"3. In project tab select "Ass... Read more

0
votes
Fixed

Applying changes to prefab adds HideFlags.DontSave object to prefab file

Asset and Scene Management

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Nov 17, 2016

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Version/s: 5.4.1p3

Steps to reproduce: 1. Open attached project "851962.zip"2. Drag "Prefab" to hierarchy3. Add child game object to that prefab and ad... Read more

0
votes
Fixed

UnityWebRequest POST with empty body results in Error

Networking

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Nov 16, 2016

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Version/s: 5.3.6p7

Steps to reproduce:1. Open User's attached project2. Press Play Result: calling UnityWebRequest.Post() method results wit Error in t... Read more

1
votes
Not Reproducible

[VR] Single pass deferred rendering with multiple cameras in scene rende...

XR SDK

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Nov 16, 2016

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Version/s: 5.5.0f1

If you set the rendering to single pass deferred rendering the image is upside down. This happens with OpenVR and Rift. 1) Create a ... Read more

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