Search Issue Tracker
Fixed
Votes
0
Found in
5.4.0f3
Issue ID
833522
Regression
No
[Components] Adding component from plugin isn't defined so wrong/unloaded plugin might get linked to the inspector script field
Steps to reproduce:
1. Open attached project
2. Create new game object in hierarchy
3. Press 'Add Component' in inspector and add 'TestBehaviour'
=> notice that the behaviour from the 'PlatformPS4' plugin was added (which is not active in Editor), not from 'PlatformDefault' (which is imported in Editor)
You can most easily verify this by switching the inspector to Debug mode, and using the ObjectPicker next to the Script property to verify that the wrong DLL was selected.
Reproduced with: 5.2.5f1, 5.3.6p6, 5.4.1p2, 5.5.0b4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture
Add comment