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The SetAlpha call on a CanvasRenderer does not affect the children of th...
Steps to reproduce:1. Open the attached project and the scene2. Press play3. Observe that two child text elements rendering doesn't ... Read more
Unity 5.0 crashes when closing or switching projects
To reproduce:1. Create two empty projects2. Open one project3. Open the other project with the same editor4. Repeat steps 2-35. "Uni... Read more
Selection in fields on blend tree malfunctions on first select
To reproduce:1. Import the attached animator. It has a few Blend trees that can be used for testing this2. Open the animator window3... Read more
[Plugins] Using a plugin throws System.DllNotFoundException in 5.0
To reproduce:1. Run the 32-bit editor2. Open the "DLLInitialization" project in "Testprojects". It contains a plugin and an editor s... Read more
Shaders using complicated ## preprocessor don't compile in 4.5
Possibly duplicated of case 613073 - ## preprocessor regression when compiling into GLSL in 4.5 Read more
Setting Time.timescale to zero and back to a non-zero value causes Inter...
Steps to reproduce:1. Create a project which makes use of Interactive Cloth2. Set Time.timescale = 0f;3. Set Time.timescale = 1f;4. ... Read more
Rigidbody. rigidbodyComponent.angularVelocity wasn't set to last valid v...
Covered by RigidBodyDisallowNonfiniteValuesInvalidAngularVelocity runtime test rigidbodyComponent.angularVelocity = new Vector3(-1.0... Read more
Unity does not handle OSX dot underscore "._foo.bar" system files well o...
Unity does not handle OSX dot underscore ".foo.bar" system files well on WindowsIf project contains "..bar" and "._.bar.meta" files ... Read more
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