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0
votes
By Design

Some Material Variants do not update when dirtied

Shader System

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Oct 29, 2024

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Version/s: 6000.0.25f1, 6000.1.0a2, 6000.2.0a1

How to reproduce:1. Open the “Material_Variants“ project2. In the menu, select Tools → Initialize Git repo3. Wait for the “Success!“... Read more

0
votes
Fixed

Unable to type in the Text Field when typing in UWP Build

UI Toolkit Framework

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Oct 29, 2024

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Version/s: 2022.3.51f1, 6000.0.24f1, 6000.1.0a2, 6000.2.0a1

How to reproduce:1. Open the attached project "IN-87383.zip"2. Build And Run the project for UWP3. Type "aaa" in the Text Field Expe... Read more

0
votes
Fixed

Internal shader error is shown when a corrupted shader is imported

Shader System

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Oct 29, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2

Reproduction steps:1. Create an empty project2. Download and import the attached “IN-87067_HexInit.compute” shader3. Observe the Con... Read more

0
votes
Fixed

[RenderingDebugger] Wireframe mode is not fully rendered in the Scene View

Graphics Tools

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Oct 29, 2024

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Version/s: 6000.0.24f1, 6000.1.0a2, 6000.2.0a1, 6000.3.0a1

Steps to reproduce: 1. Download attached project and open in Unity 2. Open TerminalScene 3. Open Rendering Debugger: Window >>... Read more

0
votes
Not Reproducible

Editor crashes on physx::PxcDiscreteNarrowPhasePCM or freezes when insta...

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Oct 29, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2, 6000.2.0a1

How to reproduce:1. Open the “IN-86355_repro“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: The Editor does no... Read more

0
votes
Won't Fix

[Android] Shadowmap Shadows have graphical errors on Android when the de...

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Oct 29, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached “IN-87179.zip” project2. Build and Run on Android (File → Build Settings → Build and Run)3. Tu... Read more

0
votes
By Design

Rotating GameObjects is not possible when transform.up is assigned throu...

Scripting Runtime

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Oct 29, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2

How to reproduce:1. Open the attached “IN-87058” project2. Open the “SampleScene”3. Enter Play mode4. In the Hierarchy, select the “... Read more

7
votes
Fixed

Edge detection fails, _BlitTexture_TexelSize is 0

SRP Foundation

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Oct 29, 2024

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Version/s: 2022.3.51f1, 6000.0.24f1, 6000.1.0a7

Reproduction steps:1. Open the attached “texelsize-repro.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Observe t... Read more

0
votes
Active

[Linux] Vsync does not work correctly in Game View when using OpenGL

OpenGL

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Oct 30, 2024

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Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.25f1, 6000.1.0a2, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Create a new URP project2. In the Game View window, click “Stats” to display FPS3. Make sure VSync is turned o... Read more

1
votes
Fixed

Custom Render Pass using Render Graph does not render to the Game view w...

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Oct 30, 2024

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Version/s: 6000.0.25f1

Reproduction steps:1. Open the attached “IN-87488.zip” project2. Open the “Gameplay” Scene (Assets > Scenes)3. Select “Global Vol... Read more

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