Search Issue Tracker
Rotation and position change is not applyed to prefab in Playmode
To repro: 1. Open project attachedorCreate a new one, create a prefab from e.g. Cube and add several Cubes from this prefab to scene... Read more
Error in console on applying changes to prefab in Playmode
To repro: 1. Open project attachedorCreate a new one, create a prefab from e.g. Cube and add several Cubes from this prefab to scene... Read more
crash android
Steps to reproduce : - expected result Read more
Static batching causes UV maps artefacts to appear
Steps to reproduce: 1. Open the attached project2. Open "Hotel_Beach" scene3. Look at the plane before playing (look at the screensh... Read more
[iOS] Unity Build and Run triggers an Xcode Clean even if Append is sele...
When Build & Run (or Cmd+B) is selected Unity opens the project in Xcode and triggers a Clean and then a build. This Clean shoul... Read more
AndroidJavaObject.Call<>() throws exception instead of returning null po...
Reproduction steps:1. Open the attached project ("839005 - ReproProject.zip")2. Build and run on Android device3. Check device logca... Read more
Mesh looks differrent than in 5.4
To reproduce:1. Open attached project in 5.42. Open polysurface1 mesh in inspector3. Notice that it has faces that are visible from ... Read more
Unity crashes when loading scene
To reproduce:1. Download the Tower Defense Toolkit asset bundle2. Try to open the "TDTK_Demo_Menu" sceneThe editor will crash on OSX... Read more
[WebGL] Assertion failed on expression: 'asset->mainRepresentation.type ...
To reproduce:1. Build and run attached project2. Build succeeds, but the console prints the following assertion twice: Assertion fai... Read more
Unity freezes when re-entering play mode after a failed download using W...
STR:1. Open the project2. Enter play mode in the editor3. Wait some time for the download to finish4. Notice that the download does ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Package signature validation unexpectedly return an invalid signature status if the validation check is done after the code signing certificate validaty range has passed
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings