Search Issue Tracker
Unity crashes at Texture::SetFilterMode when AddCommandBuffer() buffer's...
Steps to reproduce:1. Download SourceEngineDepthFadeGlow.zip and open "main" scene2. Press play button to enter game mode3. Editor c... Read more
Wrong tooltips, cursor rect and dropdowns placement when using GUIUtilit...
To reproduce:1. Open project2. In menu select 'Test' -> 'Window' Expected: 'Hand' appears only when mouse cursor is on the button... Read more
Editing script crashes editor when using ScriptableObject.CreateInstance...
To reproduce:1. Open project2. Select 'Example/Open Shader' in menu3. Click 'Open Shader'4. Edit 'ReproduceCrash' script(for example... Read more
Two samenamed DLLs collide if both are included in 'Any Platform' except...
To reproduce:1) Open attached project2) Try building it on WebGL Expected: It builds normally, as both plugins are excludedActual: B... Read more
Mono crash after entering/exiting play mode
Steps to reproduce: 1. Open attached project2. Open scene "Layout Groups"3. Run it and Unity crashes. Sometimes more than one run is... Read more
[Android] ApplicationId is not being provided in the build.gradle
How to reproduce:1. Open the attached project "AndroidPluginTest.zip"- it has play-services-measurement-8.4.0.aar which contains And... Read more
Incorrectly generated serialization code causes type mismatch with IL2CP...
Steps to reproduce:1) Open the latest attached project.2) Build for iOS.3) Deploy to a device. Error appears in Xcode:"Bulk_Assembly... Read more
Splashscreen resources fail to load on 2017.1.0a2, causing FatalErrorMsg...
Steps to reproduce:1. Create a new project OR open any project2. Build for any platform with splashscreen turned on3. Run it Expecte... Read more
[WSA] Physics.OverlapSphereNonAlloc Crashes Player built with .NET backend
Steps to reproduce:1. Open attached project2. Open 'main' scene and build for WSA Universal 10 SDK with .NET scripting backend selec... Read more
[iOS] Some icons are not generated in built Xcode project when Target De...
When Target Device is set to 'iPhone Only' in iOS PlayerSettings, some small icons are missing in Xcode project. Steps to reproduce:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved