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Checking "Best Fit" option in uGUI text makes lags on android when updating
Using uGUI text element with 'best fit' option causes it to lag for a bit on Android when text is updating. It works fine, when 'Bes... Read more
Missing link to the other class in CurrentInputModule page
In the EventSystem.currentInputModule (..Documentation/html/en/ScriptReference/EventSystems.EventSystem-currentInputModule.html') de... Read more
Cannot evaluate methods which have string parameters when debugging
1. Open the attached project. 2. Add a breakpoint in line 9 (Repro.cs), attach, click 'Test\Launch Repro' in menu bar. 3. Try Evalua... Read more
Public inspector fields can't separate between identically named scripts...
Repro: 1. Open the project in 'repro.zip' and goto 'reproScene'. 2. Notice that there are two 'TestScript' named scripts in the proj... Read more
Errors are thrown when you select a blend model in Project view
To reproduce:1. Open attached project2. Select GirlBlendswap in Project viewExpected result: It's selectedActual result:aabb.IsValid... Read more
Errors thrown when loading a new Scene on Awake, then returning to the s...
To reproduce:1. Open attached project2. Open Scene13. Press play4. Notice the errors about Missing Reference Exception with a Scroll... Read more
[IMGUI] Crash when calling GUILayout.Button on iOS devices in Unity 4.6 ...
Reproduction steps:1. Open attached project "IMGUIButtonCrash"2. Build scene "scene1" for iOS3. Start the game- You should see an in... Read more
LayoutGroup.SetLayoutHorizontal/SetLayoutVertical not called in Edit mod...
To Reproduce: 1. Open the attache project and select Panel in Canvas/Scrollrect 2. Change Direction in 'MultiLineLayout', notice tha... Read more
When moving the pivot for an input field, the input field cursor gets of...
To reproduce:1. Open attached project2. Open 'Scene' scene3. Press play4. Enter text5. Notice that input field cursor is moved toget... Read more
PointerEventData.clickCount is always equal to 1 in OnPointerClick()
To reproduce the bug: 1. Import clickCount package2. Open 'scene'3. Play the scene4. Start clicking on the image5. PointerEventData.... Read more
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