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[Mac] Crash after closing the Explore Repositories window
Steps to reproduce: Create a new Project (Don't set up VCS during the creation process) Open the Version Control window (Window ->... Read more
Build Profile with Override Global Scene List ignored when using SceneUt...
Reproduction steps:1. Open the attached “IN-108896.zip” project2. Open the “Scene default” Scene3. From the Hierarchy, click on the ... Read more
Variable types are not available in Blackboard when only block nodes imp...
Reproduction steps:1. Open the attached “Test-GraphToolkit“ project2. Open the “Assets/ScenarioGraphEditor” Scenario Graph using Gra... Read more
Renaming saved "Searches" allows unlimited characters, causing Search wi...
Steps to reproduce:1. Create new Unity project2. Open Search window3. Toggle Saved Searches Panel (F3)4. Expand "User" list5. If the... Read more
Memory leak when calling the SerializeUtility.SerializeWorld function
How to reproduce:1. Open the attached “IN-104975” project2. Open the “SampleScene”3. In the Hierarchy, select the “Canvas” GameObjec... Read more
"EditorGUILayout.InspectorTitlebar" appears enabled when inspecting a di...
How to reproduce:1. Open the “IN-109404_InspectorTitleBarBug“ project2. Open the “SampleScene”3. In the Hierarchy select the “Test” ... Read more
Extra spacing in the Project tab appears when using Perforce
How to reproduce:1. Create a new project or use the “IN-108724_Perforce” project2. Connect the project to Perforce3. Observe the Pro... Read more
Performance dropping when using Automatic Box Prunning or Sweep and Prun...
How to reproduce:1. Open the project “IN-109181_ccd_repo”2. Make sure Automatic Box Prunning is selected, Edit → Project Settings → ... Read more
The Camera abruptly jumps after resuming the game when the mouse is move...
How to reproduce:1. Extract and open the attached “IN-108566.zip“ project2. Build And Run the project3. In the built game, press "Pl... Read more
[Mac] VFX Graph name is not automatically selected/highlighted in the Pr...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package Create a new ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open